[PATCH v3 0/10] MR768: Draft: vkd3d-shader/dxil: Tessellation part 2.
by Conor McCarthy (@cmccarthy) April 8, 2024
by Conor McCarthy (@cmccarthy) April 8, 2024
April 8, 2024
3
13
[PATCH v5 0/1] MR5188: Draft: winemac.drv: Hide app's dock icon when it wouldn't have a taskbar item on Windows.
by Tim Clem (@tclem) April 8, 2024
by Tim Clem (@tclem) April 8, 2024
April 8, 2024
2
1
[PATCH v5 0/1] MR333: vkd3d-shader/hlsl: Add refract() function.
by Nikolay Sivov (@nsivov) April 8, 2024
by Nikolay Sivov (@nsivov) April 8, 2024
April 8, 2024
2
2
[PATCH 0/1] MR770: tests/test-driver: Avoid "head" with negative line count.
by Henri Verbeet (@hverbeet) April 8, 2024
by Henri Verbeet (@hverbeet) April 8, 2024
April 8, 2024
3
3
[PATCH v5 0/1] MR762: ci: Delimit building each commit with a collapsible section.
by Giovanni Mascellani (@giomasce) April 8, 2024
by Giovanni Mascellani (@giomasce) April 8, 2024
April 8, 2024
3
2
[PATCH v4 0/1] MR762: Draft: ci: Delimit building each commit with a collapsible section.
by Giovanni Mascellani (@giomasce) April 8, 2024
by Giovanni Mascellani (@giomasce) April 8, 2024
April 8, 2024
3
3
Re: [PATCH v11 0/3] MR734: vkd3d-shader/dxil: SamplePosition and SampleCount.
by Henri Verbeet (@hverbeet) April 8, 2024
by Henri Verbeet (@hverbeet) April 8, 2024
April 8, 2024
1
0
Re: [PATCH v11 0/3] MR734: vkd3d-shader/dxil: SamplePosition and SampleCount.
by Conor McCarthy (@cmccarthy) April 8, 2024
by Conor McCarthy (@cmccarthy) April 8, 2024
April 8, 2024
1
0
[PATCH v21 0/5] MR564: vkd3d-shader/ir: Transform clip/cull signature elements into an array.
by Conor McCarthy (@cmccarthy) April 8, 2024
by Conor McCarthy (@cmccarthy) April 8, 2024
April 8, 2024
3
9
[PATCH 0/1] MR763: vkd3d-shader/hlsl: Properly release string buffer on write_atan_or_atan2().
by Francisco Casas (@fcasas) April 8, 2024
by Francisco Casas (@fcasas) April 8, 2024
April 8, 2024
5
4