[PATCH v6 0/2] MR4811: ntdll: Avoid hanging when a thread is terminated while holding a pthread mutex.
by Zebediah Figura (@zfigura) May 28, 2024
by Zebediah Figura (@zfigura) May 28, 2024
May 28, 2024
3
5
Re: [PATCH v2 0/3] MR5434: d2d1/effect: Use effect property types identifier directly in initializers. - approved
by Alexandre Julliard (@julliard) May 28, 2024
by Alexandre Julliard (@julliard) May 28, 2024
May 28, 2024
1
0
Re: [PATCH v2 0/1] MR5433: ntdll: Use __ASM_GLOBAL_IMPORT for RtlUnwind. - approved
by Alexandre Julliard (@julliard) May 28, 2024
by Alexandre Julliard (@julliard) May 28, 2024
May 28, 2024
1
0
Re: [PATCH v2 0/1] MR5295: mf/session: Avoid leaking samples in transform_node_deliver_samples. - approved
by Alexandre Julliard (@julliard) May 28, 2024
by Alexandre Julliard (@julliard) May 28, 2024
May 28, 2024
1
0
Re: [PATCH v2 0/2] MR5428: Fix substring operation in 'magic' variable expansion. - approved
by Alexandre Julliard (@julliard) May 28, 2024
by Alexandre Julliard (@julliard) May 28, 2024
May 28, 2024
1
0
Re: [PATCH v2 0/1] MR5425: po: Update Lithuanian translation. - approved
by Alexandre Julliard (@julliard) May 28, 2024
by Alexandre Julliard (@julliard) May 28, 2024
May 28, 2024
1
0
[PATCH v8 0/3] MR4915: d3d9: Implement Direct3DCreate9On12().
by Mohamad Al-Jaf (@maljaf) May 28, 2024
by Mohamad Al-Jaf (@maljaf) May 28, 2024
May 28, 2024
6
11
[PATCH 0/1] MR5295: mf/session: Avoid leaking samples in transform_node_deliver_samples.
by Rémi Bernon May 28, 2024
by Rémi Bernon May 28, 2024
May 28, 2024
3
4
[PATCH v10 0/3] MR5060: win32u, explorer, winex11.drv: Restore display settings on process exit.
by Anton Baskanov (@baskanov) May 28, 2024
by Anton Baskanov (@baskanov) May 28, 2024
May 28, 2024
3
7
[PATCH 0/1] MR5427: Update SCROLL_MIN_THUMB to make wider
by Sam Joan Roque-Worcel (@Joan) May 28, 2024
by Sam Joan Roque-Worcel (@Joan) May 28, 2024
May 28, 2024
5
5