[PATCH 0/5] MR5570: win32u: Some more refactor in preparation for vulkan-only GPU enumeration.
by Rémi Bernon May 28, 2024
by Rémi Bernon May 28, 2024
May 28, 2024
3
8
[PATCH v3 0/2] MR2724: wined3d: Submit command buffers that are built for longer than 2 ms.
by Zebediah Figura (@zfigura) May 28, 2024
by Zebediah Figura (@zfigura) May 28, 2024
May 28, 2024
4
4
[PATCH v3 0/1] MR5589: ntdll: Don't restore PC from LR after unwinding through frame switches.
by Billy Laws (@bylaws) May 28, 2024
by Billy Laws (@bylaws) May 28, 2024
May 28, 2024
2
2
Re: [PATCH v2 0/1] MR5580: ntdll/unix: Fix building on musl by explicitly including asm/ioctls.h
by Fotios Valasiadis (@fvalasiad) May 28, 2024
by Fotios Valasiadis (@fvalasiad) May 28, 2024
May 28, 2024
1
0
[PATCH v3 0/10] MR5559: include: Fix another 13 typoed GUIDs
by Alfred Agrell (@Alcaro) May 28, 2024
by Alfred Agrell (@Alcaro) May 28, 2024
May 28, 2024
3
13
Re: [PATCH v2 0/1] MR5587: ntdll: Allocate wow64 environment block within the 32-bit AS. - approved
by Alexandre Julliard (@julliard) May 28, 2024
by Alexandre Julliard (@julliard) May 28, 2024
May 28, 2024
1
0
Re: [PATCH v2 0/1] MR5581: include: Fix name conflict with access modifier in mfmediaengine.idl. - approved
by Alexandre Julliard (@julliard) May 28, 2024
by Alexandre Julliard (@julliard) May 28, 2024
May 28, 2024
1
0
Re: [PATCH v2 0/1] MR5580: ntdll/unix: Fix building on musl by explicitly including asm/ioctls.h - approved
by Alexandre Julliard (@julliard) May 28, 2024
by Alexandre Julliard (@julliard) May 28, 2024
May 28, 2024
1
0
[PATCH 0/1] MR5580: ntdll/unix: Fix building on musl by explicitlyy including asm/ioctls.h
by Fotios Valasiadis (@fvalasiad) May 28, 2024
by Fotios Valasiadis (@fvalasiad) May 28, 2024
May 28, 2024
3
3
[PATCH v34 0/9] MR3103: server: Create and use a desktop shared mapping for GetCursorPos.
by Rémi Bernon May 28, 2024
by Rémi Bernon May 28, 2024
May 28, 2024
2
16