[PATCH v14 0/8] MR1074: Draft: ntdll: Improve Valgrind and GDB integration.
by Rémi Bernon May 28, 2024
by Rémi Bernon May 28, 2024
May 28, 2024
3
12
Re: [PATCH v2 0/1] MR5515: mfreadwrite: Store result of object activation in stream transform. - approved
by Alexandre Julliard (@julliard) May 28, 2024
by Alexandre Julliard (@julliard) May 28, 2024
May 28, 2024
1
0
Re: [PATCH v2 0/4] MR5481: widl: Make automatic dispid generation scheme better match what midl does. - approved
by Alexandre Julliard (@julliard) May 28, 2024
by Alexandre Julliard (@julliard) May 28, 2024
May 28, 2024
1
0
Re: [PATCH v9 0/2] MR5178: winewayland.drv: set wayland app-id from the process name - approved
by Alexandre Julliard (@julliard) May 28, 2024
by Alexandre Julliard (@julliard) May 28, 2024
May 28, 2024
1
0
Re: [PATCH v2 0/3] MR5505: wined3d: Introduce the "glsl-vkd3d" shader backend. - approved
by Alexandre Julliard (@julliard) May 28, 2024
by Alexandre Julliard (@julliard) May 28, 2024
May 28, 2024
1
0
Re: [PATCH v2 0/2] MR5511: winegstreamer: Respond to URI query. - approved
by Alexandre Julliard (@julliard) May 28, 2024
by Alexandre Julliard (@julliard) May 28, 2024
May 28, 2024
1
0
Re: [PATCH v2 0/5] MR5504: winegstreamer: Merge wg_format video fields together. - approved
by Alexandre Julliard (@julliard) May 28, 2024
by Alexandre Julliard (@julliard) May 28, 2024
May 28, 2024
1
0
Re: [PATCH v2 0/4] MR5527: d2d1: Update to newer device interfaces. - approved
by Alexandre Julliard (@julliard) May 28, 2024
by Alexandre Julliard (@julliard) May 28, 2024
May 28, 2024
1
0
Re: [PATCH v2 0/1] MR5526: winevulkan: Allocate commited memory for placed mappings. - approved
by Alexandre Julliard (@julliard) May 28, 2024
by Alexandre Julliard (@julliard) May 28, 2024
May 28, 2024
1
0
May 28, 2024
2
4