[PATCH 0/7] MR6082: mshtml: Use new bindings for more objects.
by Jacek Caban (@jacek) July 16, 2024
by Jacek Caban (@jacek) July 16, 2024
July 16, 2024
2
7
Re: [PATCH v3 0/3] MR6076: oleaut32: Convert 32-bit or 16-bit color bitmaps to 24-bit color DIBs when saving.
by Akihiro Sagawa (@sgwaki) July 16, 2024
by Akihiro Sagawa (@sgwaki) July 16, 2024
July 16, 2024
1
0
[PATCH 0/7] MR6081: win32u: Merge drivers CreateLayeredWindow with CreateWindowSurface.
by Rémi Bernon July 16, 2024
by Rémi Bernon July 16, 2024
July 16, 2024
1
7
Re: [PATCH v3 0/5] MR5946: Feed FFP shader constants through push constant buffers, part 2.
by Elizabeth Figura (@zfigura) July 16, 2024
by Elizabeth Figura (@zfigura) July 16, 2024
July 16, 2024
1
0
[PATCH 0/1] MR5959: ntdll: Prevent double close in error case (coverity)
by Fabian Maurer (@DarkShadow44) July 16, 2024
by Fabian Maurer (@DarkShadow44) July 16, 2024
July 16, 2024
3
3
July 16, 2024
3
11
[PATCH 0/2] MR6091: winhttp/tests: Add some more tests for string options in WinHttpQueryOption().
by Nikolay Sivov (@nsivov) July 16, 2024
by Nikolay Sivov (@nsivov) July 16, 2024
July 16, 2024
4
4
July 16, 2024
4
3
Re: [PATCH v3 0/5] MR5946: Feed FFP shader constants through push constant buffers, part 2.
by Rémi Bernon July 16, 2024
by Rémi Bernon July 16, 2024
July 16, 2024
1
0
July 16, 2024
3
2