wine-gitlab@list.winehq.org
November 2025
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- 1090 discussions
Re: [PATCH v2 0/5] MR9448: opengl32: Match native GL_VENDOR and GL_RENDERER strings. - approved
by Alexandre Julliard (@julliard) Nov. 13, 2025
by Alexandre Julliard (@julliard) Nov. 13, 2025
Nov. 13, 2025
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Re: [PATCH v4 0/1] MR9449: winex11.drv: Fix xinerama_get_fullscreen_monitors() not working correctly with... - approved
by Alexandre Julliard (@julliard) Nov. 13, 2025
by Alexandre Julliard (@julliard) Nov. 13, 2025
Nov. 13, 2025
1
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Re: [PATCH v2 0/1] MR9445: opencl: Silence warnings on macOS for functions deprecated by OpenCL 1.2. - approved
by Alexandre Julliard (@julliard) Nov. 13, 2025
by Alexandre Julliard (@julliard) Nov. 13, 2025
Nov. 13, 2025
1
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Re: [PATCH v3 0/5] MR9437: win32u, vulkan-1: Test D3DKMT fence signal / wait / Vulkan interop. - approved
by Alexandre Julliard (@julliard) Nov. 13, 2025
by Alexandre Julliard (@julliard) Nov. 13, 2025
Nov. 13, 2025
1
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Re: [PATCH v4 0/1] MR9423: ntdll: Warn when environment block is too large, instead of removing it
by Martino Fontana (@tinozzo123) Nov. 13, 2025
by Martino Fontana (@tinozzo123) Nov. 13, 2025
Nov. 13, 2025
1
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[PATCH v4 0/2] MR9425: vccorlib140: Implement helper functions for delegates/events.
by Vibhav Pant (@vibhavp) Nov. 13, 2025
by Vibhav Pant (@vibhavp) Nov. 13, 2025
Nov. 13, 2025
3
6
Re: [PATCH v6 0/4] MR9036: wined3d: Conditionally update saved window state in fullscreen mode. - approved
by Elizabeth Figura (@zfigura) Nov. 13, 2025
by Elizabeth Figura (@zfigura) Nov. 13, 2025
Nov. 13, 2025
1
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Re: [PATCH v8 0/1] MR8709: wined3d: Mark stateblock as dirty in wined3d_stateblock_multiply_transform(). - approved
by Elizabeth Figura (@zfigura) Nov. 13, 2025
by Elizabeth Figura (@zfigura) Nov. 13, 2025
Nov. 13, 2025
1
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Re: [PATCH 0/2] MR9374: {d3d8,d3d9}/tests: Increase size of quad array to avoid buffer overflow (ASan). - approved
by Elizabeth Figura (@zfigura) Nov. 13, 2025
by Elizabeth Figura (@zfigura) Nov. 13, 2025
Nov. 13, 2025
1
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Re: [PATCH v2 0/6] MR9378: dxgi/tests: Add a number of frame latency waitable object tests for D3D10. - approved
by Elizabeth Figura (@zfigura) Nov. 13, 2025
by Elizabeth Figura (@zfigura) Nov. 13, 2025
Nov. 13, 2025
1
0