Re: [PATCH v2 0/5] MR7665: opengl32: Cleanup some WGL objects handle code. - approved
by Alexandre Julliard (@julliard) March 26, 2025
by Alexandre Julliard (@julliard) March 26, 2025
March 26, 2025
1
0
Re: [PATCH v2 0/1] MR7655: comctl32/listview: Handle WM_VSCROLL(SB_BOTTOM). - approved
by Alexandre Julliard (@julliard) March 26, 2025
by Alexandre Julliard (@julliard) March 26, 2025
March 26, 2025
1
0
Re: [PATCH v6 0/1] MR7657: win32u: Store window styles in a DWORD (Coverity). - approved
by Alexandre Julliard (@julliard) March 26, 2025
by Alexandre Julliard (@julliard) March 26, 2025
March 26, 2025
1
0
Re: [PATCH v2 0/2] MR7661: gdiplus: Fix GdipReversePath for mixed Bezier and Line points in subpath - approved
by Alexandre Julliard (@julliard) March 26, 2025
by Alexandre Julliard (@julliard) March 26, 2025
March 26, 2025
1
0
Re: [PATCH v4 0/3] MR7653: windowscodecs/metadata: Always initialize handler pointer. - approved
by Alexandre Julliard (@julliard) March 26, 2025
by Alexandre Julliard (@julliard) March 26, 2025
March 26, 2025
1
0
Re: [PATCH v5 0/5] MR7636: d3dx9: Implement saving to DDS files in D3DXSaveTextureToFileInMemory(). - approved
by Alexandre Julliard (@julliard) March 26, 2025
by Alexandre Julliard (@julliard) March 26, 2025
March 26, 2025
1
0
Re: [PATCH v2 0/1] MR7662: dmime/tests: Use wine_dbgstr_longlong. - approved
by Alexandre Julliard (@julliard) March 26, 2025
by Alexandre Julliard (@julliard) March 26, 2025
March 26, 2025
1
0
[PATCH 0/3] MR7627: winex11: Track _NET_ACTIVE_WINDOW property changes.
by Rémi Bernon March 26, 2025
by Rémi Bernon March 26, 2025
March 26, 2025
2
7
[PATCH v4 0/2] MR7428: wined3d: Use temporary buffer when stretching a surface to itself with cpu blit
by Yuri Hérouard March 26, 2025
by Yuri Hérouard March 26, 2025
March 26, 2025
1
2
[PATCH v3 0/2] MR7428: wined3d: Use temporary buffer when stretching a surface to itself with cpu blit
by Yuri Hérouard March 26, 2025
by Yuri Hérouard March 26, 2025
March 26, 2025
1
3