[PATCH 0/2] MR8631: windowscodecs/converter: Add 16bppGrayHalf -> 128bppRGBFloat conversion path.
by Nikolay Sivov (@nsivov) July 25, 2025
by Nikolay Sivov (@nsivov) July 25, 2025
July 25, 2025
3
4
[PATCH 0/2] MR8640: d2d1: Implement D2D1ComputeMaximumScaleFactor().
by Paul Gofman (@gofman) July 25, 2025
by Paul Gofman (@gofman) July 25, 2025
July 25, 2025
3
7
[PATCH 0/1] MR8642: server: Fix use-after-free in screen_buffer_destroy.
by Yuxuan Shui (@yshui) July 25, 2025
by Yuxuan Shui (@yshui) July 25, 2025
July 25, 2025
2
1
[PATCH 0/9] MR8641: wined3d: Fixes for D3DTSS_TEXTURETRANSFORMFLAGS.
by Elizabeth Figura (@zfigura) July 25, 2025
by Elizabeth Figura (@zfigura) July 25, 2025
July 25, 2025
2
9
[PATCH v8 0/4] MR6783: winegstreamer: Fix memory/resource leaks in media sources.
by Conor McCarthy (@cmccarthy) July 25, 2025
by Conor McCarthy (@cmccarthy) July 25, 2025
July 25, 2025
2
6
[PATCH 0/2] MR8635: oleaut32: Fix VarAnd(VT_BSTR, VT_I2), VT_BSTR length exceed VT_I2 fail
by Maotong Zhang (@xiaotong) July 25, 2025
by Maotong Zhang (@xiaotong) July 25, 2025
July 25, 2025
3
4
[PATCH 0/4] MR8637: mshtml: Handle NULL inputs in some node methods.
by Gabriel Ivăncescu July 24, 2025
by Gabriel Ivăncescu July 24, 2025
July 24, 2025
2
5
[PATCH 0/1] MR8639: widl: Generate a _RetVal for proxy _PARAM_STRUCTS.
by Yuxuan Shui (@yshui) July 24, 2025
by Yuxuan Shui (@yshui) July 24, 2025
July 24, 2025
2
1
[PATCH 0/1] MR8638: kernel32/tests: Don't go beyond user space virtual address limit.
by Yuxuan Shui (@yshui) July 24, 2025
by Yuxuan Shui (@yshui) July 24, 2025
July 24, 2025
2
1
[PATCH v6 0/7] MR7797: Draft: ntdll: Wait for all pending operations to be cancelled in NtCancelIoFile[Ex]().
by Matteo Bruni (@Mystral) July 24, 2025
by Matteo Bruni (@Mystral) July 24, 2025
July 24, 2025
5
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