[PATCH v2 0/2] MR8702: user32/tests: Add more SendMessageCallbackA/W() tests with NULL callback.
by Zhiyi Zhang (@zhiyi) Aug. 4, 2025
by Zhiyi Zhang (@zhiyi) Aug. 4, 2025
Aug. 4, 2025
3
4
[PATCH v2 0/2] MR8686: winebus: Add some per-device/vendor hidraw options.
by Rémi Bernon Aug. 4, 2025
by Rémi Bernon Aug. 4, 2025
Aug. 4, 2025
1
3
[PATCH 0/2] MR8702: user32/tests: Add more SendMessageCallbackA/W() tests with NULL callback.
by Zhiyi Zhang (@zhiyi) Aug. 4, 2025
by Zhiyi Zhang (@zhiyi) Aug. 4, 2025
Aug. 4, 2025
3
9
Re: [PATCH v2 0/1] MR8532: winegstreamer: Force h264parse to output 'au' aligned byte-stream.
by Brendan McGrath (@redmcg) Aug. 4, 2025
by Brendan McGrath (@redmcg) Aug. 4, 2025
Aug. 4, 2025
1
0
[PATCH 0/5] MR8700: opengl32: Use generate_unix_thunk for wow64 thunks.
by Jacek Caban (@jacek) Aug. 3, 2025
by Jacek Caban (@jacek) Aug. 3, 2025
Aug. 3, 2025
2
5
[PATCH 0/2] MR8699: d2d1: Add initial implementation of CopyFromRenderTarget().
by Nikolay Sivov (@nsivov) Aug. 3, 2025
by Nikolay Sivov (@nsivov) Aug. 3, 2025
Aug. 3, 2025
2
2
[PATCH v8 0/1] MR8671: cryptowinrt: Implement ICryptographicBufferStatics::EncodeToBase64String().
by Mohamad Al-Jaf (@maljaf) Aug. 3, 2025
by Mohamad Al-Jaf (@maljaf) Aug. 3, 2025
Aug. 3, 2025
3
4
Re: [PATCH v2 0/1] MR8684: joy.cpl: Initialize size before calling RegGetValueW. - approved
by Alexandre Julliard (@julliard) Aug. 3, 2025
by Alexandre Julliard (@julliard) Aug. 3, 2025
Aug. 3, 2025
1
0
Re: [PATCH v2 0/1] MR8694: win32u: Clear DC opengl drawable when releasing cached dce. - approved
by Alexandre Julliard (@julliard) Aug. 3, 2025
by Alexandre Julliard (@julliard) Aug. 3, 2025
Aug. 3, 2025
1
0
Re: [PATCH v4 0/9] MR8641: wined3d: Fixes for D3DTSS_TEXTURETRANSFORMFLAGS. - approved
by Alexandre Julliard (@julliard) Aug. 3, 2025
by Alexandre Julliard (@julliard) Aug. 3, 2025
Aug. 3, 2025
1
0
Re: [PATCH v2 0/1] MR8687: wined3d: Add GPU information for AMD NAVI44. - approved
by Alexandre Julliard (@julliard) Aug. 3, 2025
by Alexandre Julliard (@julliard) Aug. 3, 2025
Aug. 3, 2025
1
0
Re: [PATCH v2 0/1] MR8666: Revert "wined3d/glsl: Transpose the bump environment matrix." - approved
by Alexandre Julliard (@julliard) Aug. 3, 2025
by Alexandre Julliard (@julliard) Aug. 3, 2025
Aug. 3, 2025
1
0
Re: [PATCH v12 0/5] MR8564: cfgmgr32: Device query API part 3: Implement DevGetObjectProperties(Ex) and HDEVQUERY device updates. - approved
by Alexandre Julliard (@julliard) Aug. 3, 2025
by Alexandre Julliard (@julliard) Aug. 3, 2025
Aug. 3, 2025
1
0
Aug. 3, 2025
2
12
[PATCH v7 0/2] MR8671: cryptowinrt: Stub ICryptographicBufferStatics::EncodeToBase64String().
by Mohamad Al-Jaf (@maljaf) Aug. 3, 2025
by Mohamad Al-Jaf (@maljaf) Aug. 3, 2025
Aug. 3, 2025
3
4
[PATCH v9 0/8] MR7797: ntdll: Wait for all pending operations to be cancelled in NtCancelIoFile[Ex]().
by Matteo Bruni (@Mystral) Aug. 2, 2025
by Matteo Bruni (@Mystral) Aug. 2, 2025
Aug. 2, 2025
3
10
[PATCH v8 0/8] MR7797: ntdll: Wait for all pending operations to be cancelled in NtCancelIoFile[Ex]().
by Matteo Bruni (@Mystral) Aug. 1, 2025
by Matteo Bruni (@Mystral) Aug. 1, 2025
Aug. 1, 2025
3
12
[PATCH v2 0/3] MR8504: winemac: Get rid of unnecessary child window views.
by Rémi Bernon Aug. 1, 2025
by Rémi Bernon Aug. 1, 2025
Aug. 1, 2025
2
5
Aug. 1, 2025
3
9
Aug. 1, 2025
3
8
Aug. 1, 2025
2
7
[PATCH v3 0/9] MR8641: wined3d: Fixes for D3DTSS_TEXTURETRANSFORMFLAGS.
by Elizabeth Figura (@zfigura) Aug. 1, 2025
by Elizabeth Figura (@zfigura) Aug. 1, 2025
Aug. 1, 2025
3
10
Re: [PATCH v5 0/2] MR8635: oleaut32: Fix VarAnd string conversion length handling
by Maotong Zhang (@xiaotong) Aug. 1, 2025
by Maotong Zhang (@xiaotong) Aug. 1, 2025
Aug. 1, 2025
1
0
[PATCH v4 0/2] MR8635: oleaut32: Fix VarAnd string conversion length handling
by Maotong Zhang (@xiaotong) Aug. 1, 2025
by Maotong Zhang (@xiaotong) Aug. 1, 2025
Aug. 1, 2025
2
3
[PATCH 0/1] MR8687: wined3d: Add GPU information for AMD NAVI44.
by Henri Verbeet (@hverbeet) Aug. 1, 2025
by Henri Verbeet (@hverbeet) Aug. 1, 2025
Aug. 1, 2025
3
2
[PATCH 0/1] MR8666: Revert "wined3d/glsl: Transpose the bump environment matrix."
by Elizabeth Figura (@zfigura) Aug. 1, 2025
by Elizabeth Figura (@zfigura) Aug. 1, 2025
Aug. 1, 2025
3
3
Re: [PATCH v3 0/1] MR8639: rpcrt4: Don't read past the end of params in client_do_args. - approved
by Alexandre Julliard (@julliard) Aug. 1, 2025
by Alexandre Julliard (@julliard) Aug. 1, 2025
Aug. 1, 2025
1
0
Re: [PATCH v5 0/7] MR8490: d3dx{9,10}: Beginnings of d3dx code sharing. - approved
by Alexandre Julliard (@julliard) Aug. 1, 2025
by Alexandre Julliard (@julliard) Aug. 1, 2025
Aug. 1, 2025
1
0
Re: [PATCH v2 0/2] MR8691: mshtml: Add IHTMLAttributeCollection4 stub implementation. - approved
by Alexandre Julliard (@julliard) Aug. 1, 2025
by Alexandre Julliard (@julliard) Aug. 1, 2025
Aug. 1, 2025
1
0
Re: [PATCH v2 0/4] MR8692: windows.ui: Implement accessibilitysettings_get_HighContrast(). - approved
by Alexandre Julliard (@julliard) Aug. 1, 2025
by Alexandre Julliard (@julliard) Aug. 1, 2025
Aug. 1, 2025
1
0
Re: [PATCH v4 0/2] MR8632: dsound: Zero IDirectSoundBufferImpl_Lock out params if the arguments are invalid. - approved
by Alexandre Julliard (@julliard) Aug. 1, 2025
by Alexandre Julliard (@julliard) Aug. 1, 2025
Aug. 1, 2025
1
0
Re: [PATCH v5 0/4] MR8555: windows.devices.enumeration: Reimplement DeviceInformationStatics::FindAllAsync and DeviceWatcher using the device query API. - approved
by Alexandre Julliard (@julliard) Aug. 1, 2025
by Alexandre Julliard (@julliard) Aug. 1, 2025
Aug. 1, 2025
1
0
[PATCH v11 0/5] MR8564: cfgmgr32: Device query API part 3: Implement DevGetObjectProperties(Ex) and HDEVQUERY device updates.
by Vibhav Pant (@vibhavp) Aug. 1, 2025
by Vibhav Pant (@vibhavp) Aug. 1, 2025
Aug. 1, 2025
2
5
[PATCH v7 0/8] MR7797: ntdll: Wait for all pending operations to be cancelled in NtCancelIoFile[Ex]().
by Matteo Bruni (@Mystral) Aug. 1, 2025
by Matteo Bruni (@Mystral) Aug. 1, 2025
Aug. 1, 2025
3
16
[PATCH v2 0/1] MR8639: rpcrt4: Don't read past the end of params in client_do_args.
by Yuxuan Shui (@yshui) Aug. 1, 2025
by Yuxuan Shui (@yshui) Aug. 1, 2025
Aug. 1, 2025
3
2
Re: [PATCH v3 0/2] MR8632: dsound: Zero IDirectSoundBufferImpl_Lock out params if the arguments are invalid. - approved
by Huw Davies (@huw) Aug. 1, 2025
by Huw Davies (@huw) Aug. 1, 2025
Aug. 1, 2025
1
0
[PATCH v2 0/2] MR8689: dwrite: Implement dwritefactory3_GetFontDownloadQueue().
by Zhiyi Zhang (@zhiyi) Aug. 1, 2025
by Zhiyi Zhang (@zhiyi) Aug. 1, 2025
Aug. 1, 2025
3
5
[PATCH v4 0/4] MR8555: windows.devices.enumeration: Reimplement DeviceInformationStatics::FindAllAsync and DeviceWatcher using the device query API.
by Vibhav Pant (@vibhavp) Aug. 1, 2025
by Vibhav Pant (@vibhavp) Aug. 1, 2025
Aug. 1, 2025
3
6
Aug. 1, 2025
3
7
[PATCH 0/1] MR8694: win32u: Clear DC opengl drawable when releasing cached dce.
by Rémi Bernon Aug. 1, 2025
by Rémi Bernon Aug. 1, 2025
Aug. 1, 2025
1
2
[PATCH 0/4] MR8692: windows.ui: Implement accessibilitysettings_get_HighContrast().
by Zhiyi Zhang (@zhiyi) Aug. 1, 2025
by Zhiyi Zhang (@zhiyi) Aug. 1, 2025
Aug. 1, 2025
2
4
[PATCH 0/2] MR8691: mshtml: Add IHTMLAttributeCollection4 stub implementation.
by Jacek Caban (@jacek) Aug. 1, 2025
by Jacek Caban (@jacek) Aug. 1, 2025
Aug. 1, 2025
2
2
[PATCH 0/2] MR8689: dwrite: Implement dwritefactory3_GetFontDownloadQueue().
by Zhiyi Zhang (@zhiyi) Aug. 1, 2025
by Zhiyi Zhang (@zhiyi) Aug. 1, 2025
Aug. 1, 2025
3
4
[PATCH v2 0/2] MR8635: oleaut32: Fix VarAnd string conversion length handling
by Maotong Zhang (@xiaotong) Aug. 1, 2025
by Maotong Zhang (@xiaotong) Aug. 1, 2025
Aug. 1, 2025
2
2