[PATCH 0/2] MR8120: wow64: Convert SCSI_PASS_THROUGH and SCSI_PASS_THROUGH_DIRECT structures in wow64_NtDeviceIoControlFile.
by Akihiro Sagawa (@sgwaki) Oct. 23, 2025
by Akihiro Sagawa (@sgwaki) Oct. 23, 2025
Oct. 23, 2025
3
3
Oct. 21, 2025
3
6
[PATCH v11 0/1] MR6131: Extend bcp47langs.dll with GetUserLanguages
by Marius Schiffer (@MariusSchiffer) Oct. 17, 2025
by Marius Schiffer (@MariusSchiffer) Oct. 17, 2025
Oct. 17, 2025
3
10
[PATCH 0/1] MR3880: ntdll: Only declare/set wow_teb on platforms using it
by Gerald Pfeifer (@gerald) Oct. 17, 2025
by Gerald Pfeifer (@gerald) Oct. 17, 2025
Oct. 17, 2025
4
4
[PATCH v2 0/1] MR411: win32u: Don't load bitmap only TTF fonts without bitmap table.
by Paul Gofman (@gofman) Oct. 12, 2025
by Paul Gofman (@gofman) Oct. 12, 2025
Oct. 12, 2025
3
2
[PATCH 0/1] MR6140: ntdll: Exclude biggest envars to fit 32767 chars limit in get_initial_environment.
by Martino Fontana (@tinozzo123) Oct. 11, 2025
by Martino Fontana (@tinozzo123) Oct. 11, 2025
Oct. 11, 2025
7
12
[PATCH v2 0/3] MR8760: mmdevapi: Add support for storing/retrieving more variant types from the device property store.
by Connor McAdams (@cmcadams) Oct. 9, 2025
by Connor McAdams (@cmcadams) Oct. 9, 2025
Oct. 9, 2025
3
6
[PATCH v3 0/4] MR7570: mfreadwrite: Implement encoder creation. (Part 1)
by Ziqing Hui (@zhui) Oct. 9, 2025
by Ziqing Hui (@zhui) Oct. 9, 2025
Oct. 9, 2025
3
16
[PATCH v2 0/1] MR5213: Fix Cyberpunk 2077 spawning only one dispatcher thread in FreeBSD
by Katharine Chui (@katharinechui) Oct. 8, 2025
by Katharine Chui (@katharinechui) Oct. 8, 2025
Oct. 8, 2025
4
6
[PATCH v7 0/2] MR8073: ntdll: Unbreak new wow64 mode on FreeBSD.
by Alexander Shaikhulin (@shkhln) Oct. 7, 2025
by Alexander Shaikhulin (@shkhln) Oct. 7, 2025
Oct. 7, 2025
4
10