[PATCH v2 0/2] MR10680: scrrun: Implement IFile and IFolder Delete and Move methods.
by Francis De Brabandere (@francisdb) April 16, 2026
by Francis De Brabandere (@francisdb) April 16, 2026
April 16, 2026
2
2
[PATCH 0/2] MR10662: d3dcompiler: Handle filenames with forward slashes in the default ID3DInclude implementation.
by Victor Chiletto (@vitorhnn) April 16, 2026
by Victor Chiletto (@vitorhnn) April 16, 2026
April 16, 2026
4
10
[PATCH 0/2] MR10684: quartz: Fix WaitForCompletion behavior when default handling is canceled.
by Akihiro Sagawa (@sgwaki) April 16, 2026
by Akihiro Sagawa (@sgwaki) April 16, 2026
April 16, 2026
3
3
[PATCH 0/6] MR10677: amstream: Test and fix media type enum on ddraw stream.
by Brendan McGrath (@redmcg) April 16, 2026
by Brendan McGrath (@redmcg) April 16, 2026
April 16, 2026
3
7
Re: [PATCH v2 0/4] MR10654: winegstreamer: Fix wg_parser/native video stride mismatch.
by Elizabeth Figura (@zfigura) April 16, 2026
by Elizabeth Figura (@zfigura) April 16, 2026
April 16, 2026
1
0
[PATCH v2 0/4] MR10683: wineandroid: startup and JNI fixes (part of !10569)
by Twaik Yont (@twaik) April 16, 2026
by Twaik Yont (@twaik) April 16, 2026
April 16, 2026
2
5
Re: [PATCH v2 0/4] MR10654: winegstreamer: Fix wg_parser/native video stride mismatch.
by Yuxuan Shui (@yshui) April 16, 2026
by Yuxuan Shui (@yshui) April 16, 2026
April 16, 2026
1
0
Re: [PATCH v2 0/4] MR10654: winegstreamer: Fix wg_parser/native video stride mismatch.
by Yuxuan Shui (@yshui) April 16, 2026
by Yuxuan Shui (@yshui) April 16, 2026
April 16, 2026
1
0
[PATCH v2 0/1] MR10660: uniscribe: Correct possible buffer over/under runs
by Aric Stewart (@aricstewart) April 16, 2026
by Aric Stewart (@aricstewart) April 16, 2026
April 16, 2026
2
1
[PATCH v5 0/4] MR10104: user32/edit: set bCaptureState flag after SetCapture()
by Ivan Ivlev (@iviv) April 16, 2026
by Ivan Ivlev (@iviv) April 16, 2026
April 16, 2026
2
5