[PATCH 0/1] MR11239: include: include d3d10shader.idl from d3d10effect.idl
by Alistair Leslie-Hughes (@alesliehughes) Aug. 1, 2026
by Alistair Leslie-Hughes (@alesliehughes) Aug. 1, 2026
Aug. 1, 2026
4
6
[PATCH v2 0/2] MR10891: Use typographic subfamily name (nameID 17) for ENUMLOGFONTEXW.elfStyle.
by Ivan Lyugaev (@valy) July 28, 2026
by Ivan Lyugaev (@valy) July 28, 2026
July 28, 2026
2
4
[PATCH 0/3] MR6925: d3dcompiler: Enable double-as-float option for older modules.
by Nikolay Sivov (@nsivov) July 23, 2026
by Nikolay Sivov (@nsivov) July 23, 2026
July 23, 2026
6
16
[PATCH v18 0/2] MR11083: mmdevapi: Reverse load_devices_from_reg() as outputs then inputs
by Stian Low (@stianlow) July 23, 2026
by Stian Low (@stianlow) July 23, 2026
July 23, 2026
2
4
[PATCH 0/1] MR10729: winex11.dr : Set cn keyboard layout ID to 804.
by Maotong Zhang (@xiaotong) July 22, 2026
by Maotong Zhang (@xiaotong) July 22, 2026
July 22, 2026
2
2
July 21, 2026
4
8
[PATCH 0/1] MR11258: cldapi: Add stub for CfGetPlaceholderInfo.
by Louis Lenders (@xe) July 21, 2026
by Louis Lenders (@xe) July 21, 2026
July 21, 2026
2
2
[PATCH v3 0/1] MR11030: Add support for a layered window region. (v3)
by Ivan Lyugaev (@valy) July 21, 2026
by Ivan Lyugaev (@valy) July 21, 2026
July 21, 2026
2
2
[PATCH 0/1] MR10730: comctl32: adjust MCHT_CALENDARDATE selection for MCS_MULTISELECT.
by Maotong Zhang (@xiaotong) July 20, 2026
by Maotong Zhang (@xiaotong) July 20, 2026
July 20, 2026
3
3
July 19, 2026
3
16