Aug. 13, 2026
3
5
[PATCH 0/2] MR11420: mfplat: Implement d3d12-backed buffers.
by Charlotte Pabst (@CharlottePabst) Aug. 13, 2026
by Charlotte Pabst (@CharlottePabst) Aug. 13, 2026
Aug. 13, 2026
4
31
[PATCH v3 0/2] MR10712: wineandroid: fix desktop sizing and repaint on resolution changes
by Twaik Yont (@twaik) Aug. 12, 2026
by Twaik Yont (@twaik) Aug. 12, 2026
Aug. 12, 2026
3
9
[PATCH v2 0/3] MR11174: mfreadwrite: Fix race condition resulting in ReadSample never completing
by Yuxuan Shui (@yshui) Aug. 12, 2026
by Yuxuan Shui (@yshui) Aug. 12, 2026
Aug. 12, 2026
3
8
[PATCH v2 0/4] MR11495: quartz: Emulate fullscreen mode in render graph when renderer does not support it.
by Paul Gofman (@gofman) Aug. 12, 2026
by Paul Gofman (@gofman) Aug. 12, 2026
Aug. 12, 2026
4
6
[PATCH 0/2] MR10975: winegstreamer: Initialise a maximum of 30 samples for the video decoder/processor.
by Conor McCarthy (@cmccarthy) Aug. 12, 2026
by Conor McCarthy (@cmccarthy) Aug. 12, 2026
Aug. 12, 2026
2
3
[PATCH 0/18] MR11520: quartz/tests: Add tests for the DirectShow Color Space Converter filter.
by Brendan McGrath (@redmcg) Aug. 12, 2026
by Brendan McGrath (@redmcg) Aug. 12, 2026
Aug. 12, 2026
2
1
[PATCH v4 0/3] MR11346: dxva2: Implement DXVA2 decoder capability queries via VA-API.
by Valerian Mayega (@valerian) Aug. 12, 2026
by Valerian Mayega (@valerian) Aug. 12, 2026
Aug. 12, 2026
3
7
Aug. 11, 2026
4
8
[PATCH v2 0/2] MR2245: dxgi: Implement IDXGIFactory2::CreateSwapChainForComposition().
by Zhiyi Zhang (@zhiyi) Aug. 11, 2026
by Zhiyi Zhang (@zhiyi) Aug. 11, 2026
Aug. 11, 2026
5
9