[PATCH v3 0/1] MR9742: mf: Prevent invalid topologies from being started.
by Bernhard Kölbl Feb. 8, 2026
by Bernhard Kölbl Feb. 8, 2026
Feb. 8, 2026
2
5
[PATCH v6 0/34] MR9928: Draft: dsound: Speed up resampling.
by Anton Baskanov (@baskanov) Feb. 8, 2026
by Anton Baskanov (@baskanov) Feb. 8, 2026
Feb. 8, 2026
1
1
[PATCH v2 0/2] MR10042: dlls: Rename light.msstyles to aero.msstyles.
by Dmitry Timoshkov (@dmitry) Feb. 8, 2026
by Dmitry Timoshkov (@dmitry) Feb. 8, 2026
Feb. 8, 2026
3
4
[PATCH 0/2] MR10050: d2d1: Correct arc rotation angles for ellipse segments.
by Nikolay Sivov (@nsivov) Feb. 8, 2026
by Nikolay Sivov (@nsivov) Feb. 8, 2026
Feb. 8, 2026
2
2
2
1
[PATCH 0/2] MR10048: dsound: Flush denormals in the mixing thread.
by Matteo Bruni (@Mystral) Feb. 7, 2026
by Matteo Bruni (@Mystral) Feb. 7, 2026
Feb. 7, 2026
3
3
[PATCH v3 0/1] MR10022: gdiplus: Allow GdipBitmapLockBits without read/write flags.
by Bernhard Übelacker Feb. 7, 2026
by Bernhard Übelacker Feb. 7, 2026
Feb. 7, 2026
2
5
Re: [PATCH v3 0/2] MR6492: d2d1: Implement drawing of ID2D1GeometryGroup - closed
by Nikolay Sivov (@nsivov) Feb. 7, 2026
by Nikolay Sivov (@nsivov) Feb. 7, 2026
Feb. 7, 2026
1
0
Re: [PATCH v3 0/2] MR6492: d2d1: Implement drawing of ID2D1GeometryGroup
by Nikolay Sivov (@nsivov) Feb. 7, 2026
by Nikolay Sivov (@nsivov) Feb. 7, 2026
Feb. 7, 2026
1
0
Re: [PATCH v2 0/5] MR9588: dsound: Introduce a cubic spline interpolation resampler.
by Matteo Bruni (@Mystral) Feb. 7, 2026
by Matteo Bruni (@Mystral) Feb. 7, 2026
Feb. 7, 2026
1
0