Re: [PATCH v4 0/7] MR9979: mf/tests: Test SAR's IMFPresentationTimeSource interface.
by Brendan McGrath (@redmcg) Feb. 5, 2026
by Brendan McGrath (@redmcg) Feb. 5, 2026
Feb. 5, 2026
1
0
[PATCH 0/2] MR8368: libs/xml2: Import upstream release 2.13.8.
by Daniel Lehman (@dlehman25) Feb. 5, 2026
by Daniel Lehman (@dlehman25) Feb. 5, 2026
Feb. 5, 2026
5
6
[PATCH v3 0/1] MR9956: wined3d: Check invalid addresses when copying buffer objects.
by Zhiyi Zhang (@zhiyi) Feb. 5, 2026
by Zhiyi Zhang (@zhiyi) Feb. 5, 2026
Feb. 5, 2026
3
5
[PATCH 0/2] MR10014: ntdll, mountmgr.sys: Report free space for "important" data on macOS.
by Tim Clem (@tclem) Feb. 4, 2026
by Tim Clem (@tclem) Feb. 4, 2026
Feb. 4, 2026
3
3
[PATCH v6 0/7] MR10025: mshtml/msxml3: Add XMLSerializer, embedded XML declaration handling
by Phiality (@PhialsBasement) Feb. 4, 2026
by Phiality (@PhialsBasement) Feb. 4, 2026
Feb. 4, 2026
2
8
[PATCH v5 0/6] MR10025: mshtml/msxml3: Add XMLSerializer, embedded XML declaration handling, and fix DISPATCH_METHOD|PROPERTYGET for ES5+
by Phiality (@PhialsBasement) Feb. 4, 2026
by Phiality (@PhialsBasement) Feb. 4, 2026
Feb. 4, 2026
2
6
[PATCH v4 0/7] MR10025: mshtml/msxml3: Add XMLSerializer, embedded XML declaration handling, and fix DISPATCH_METHOD|PROPERTYGET for ES5+
by Phiality (@PhialsBasement) Feb. 4, 2026
by Phiality (@PhialsBasement) Feb. 4, 2026
Feb. 4, 2026
4
11
[PATCH v2 0/1] MR9751: Draft: gitlab: Make core files accessible as artifacts.
by Bernhard Übelacker Feb. 4, 2026
by Bernhard Übelacker Feb. 4, 2026
Feb. 4, 2026
3
17
Re: [PATCH v2 0/1] MR10032: winemac.drv: Only set the app icon once per process. - approved
by Alexandre Julliard (@julliard) Feb. 4, 2026
by Alexandre Julliard (@julliard) Feb. 4, 2026
Feb. 4, 2026
1
0
Re: [PATCH v6 0/6] MR9977: wineandroid: Fix build issues and early runtime regressions on modern Android toolchains
by Alexandre Julliard (@julliard) Feb. 4, 2026
by Alexandre Julliard (@julliard) Feb. 4, 2026
Feb. 4, 2026
1
0
Re: [PATCH v3 0/3] MR10031: msxml3/sax: Add some traces for setting handlers. - approved
by Alexandre Julliard (@julliard) Feb. 4, 2026
by Alexandre Julliard (@julliard) Feb. 4, 2026
Feb. 4, 2026
1
0
Re: [PATCH v2 0/6] MR10030: Add symbols in d3d12.idl and d3d12sdklayers.idl for pcsx2 - approved
by Alexandre Julliard (@julliard) Feb. 4, 2026
by Alexandre Julliard (@julliard) Feb. 4, 2026
Feb. 4, 2026
1
0
Re: [PATCH v6 0/6] MR9977: wineandroid: Fix build issues and early runtime regressions on modern Android toolchains - approved
by Alexandre Julliard (@julliard) Feb. 4, 2026
by Alexandre Julliard (@julliard) Feb. 4, 2026
Feb. 4, 2026
1
0
Re: [PATCH v2 0/1] MR10029: odbcad32: Add stub program. - approved
by Alexandre Julliard (@julliard) Feb. 4, 2026
by Alexandre Julliard (@julliard) Feb. 4, 2026
Feb. 4, 2026
1
0
Re: [PATCH v2 0/3] MR10023: wined3d/spirv: Pass vkd3d_shader_d3dbc_source_info. - approved
by Alexandre Julliard (@julliard) Feb. 4, 2026
by Alexandre Julliard (@julliard) Feb. 4, 2026
Feb. 4, 2026
1
0
Re: [PATCH v2 0/2] MR10024: wined3d: Reset internal_format_set when using the backup DC. - approved
by Alexandre Julliard (@julliard) Feb. 4, 2026
by Alexandre Julliard (@julliard) Feb. 4, 2026
Feb. 4, 2026
1
0
Re: [PATCH v2 0/2] MR10028: server: Only try to grab atom for string window properties. - approved
by Alexandre Julliard (@julliard) Feb. 4, 2026
by Alexandre Julliard (@julliard) Feb. 4, 2026
Feb. 4, 2026
1
0
Re: [PATCH v3 0/2] MR10004: jscript: Fix DISPATCH_METHOD | DISPATCH_PROPERTYGET in ES5+ modes. - approved
by Alexandre Julliard (@julliard) Feb. 4, 2026
by Alexandre Julliard (@julliard) Feb. 4, 2026
Feb. 4, 2026
1
0
Re: [PATCH v3 0/2] MR6492: d2d1: Implement drawing of ID2D1GeometryGroup
by Nikolay Sivov (@nsivov) Feb. 4, 2026
by Nikolay Sivov (@nsivov) Feb. 4, 2026
Feb. 4, 2026
1
0
[PATCH 0/1] MR10032: winemac.drv: Only set the app icon once per process.
by Tim Clem (@tclem) Feb. 4, 2026
by Tim Clem (@tclem) Feb. 4, 2026
Feb. 4, 2026
3
2
Re: [PATCH v3 0/2] MR6492: d2d1: Implement drawing of ID2D1GeometryGroup
by Juergen R. (@GitJR) Feb. 4, 2026
by Juergen R. (@GitJR) Feb. 4, 2026
Feb. 4, 2026
1
0
[PATCH v2 0/3] MR10031: msxml3/sax: Add some traces for setting handlers.
by Nikolay Sivov (@nsivov) Feb. 4, 2026
by Nikolay Sivov (@nsivov) Feb. 4, 2026
Feb. 4, 2026
2
4
[PATCH 0/3] MR10031: msxml3/sax: Add some traces for setting handlers.
by Nikolay Sivov (@nsivov) Feb. 4, 2026
by Nikolay Sivov (@nsivov) Feb. 4, 2026
Feb. 4, 2026
2
3
[PATCH 0/6] MR10030: Add symbols in d3d12.idl and d3d12sdklayers.idl for pcsx2
by Biswapriyo Nath (@Biswa96) Feb. 4, 2026
by Biswapriyo Nath (@Biswa96) Feb. 4, 2026
Feb. 4, 2026
2
6
[PATCH 0/7] MR10019: opengl32: Move wglGetProcAddress implementation to the PE side.
by Rémi Bernon Feb. 4, 2026
by Rémi Bernon Feb. 4, 2026
Feb. 4, 2026
2
8