[PATCH v6 0/6] MR42: vkd3d-shader/hlsl: Some fixes.
by Francisco Casas (@fcasas) Nov. 7, 2022

Nov. 7, 2022
[PATCH v5 0/7] MR42: vkd3d-shader/hlsl: Some fixes.
by Francisco Casas (@fcasas) Nov. 7, 2022

Nov. 7, 2022
5 18
0 0
[PATCH v2 0/6] MR45: Various dxbc/spirv refactoring.
by Zebediah Figura (@zfigura) Nov. 7, 2022

Nov. 7, 2022
[PATCH v4 0/7] MR43: hlsl: Compute shaders.
by Zebediah Figura (@zfigura) Nov. 7, 2022

Nov. 7, 2022
5 14
0 0

Nov. 7, 2022

Nov. 7, 2022

Nov. 7, 2022
3 10
0 0

Nov. 7, 2022

Nov. 7, 2022

Nov. 7, 2022
[PATCH 0/1] MR1272: include: Define PROPSHEETPAGE[AW]_V[1-4].
by Alex Henrie (@alexhenrie) Nov. 7, 2022

Nov. 7, 2022

Nov. 7, 2022
[PATCH 0/1] MR1273: include: Add sdkddkver.h.
by Alex Henrie (@alexhenrie) Nov. 7, 2022

Nov. 7, 2022
3 20
0 0