Re: [PATCH v2 0/2] MR606: msvcp90: Call 'setlocale' before 'mbstowcs_s'
by Piotr Caban (@piotr) Aug. 18, 2022
by Piotr Caban (@piotr) Aug. 18, 2022
Aug. 18, 2022
1
0
[PATCH 0/1] MR673: msvcp71: Use MultiByteToWideChar in _Fiopen implemen.
by Piotr Caban (@piotr) Aug. 18, 2022
by Piotr Caban (@piotr) Aug. 18, 2022
Aug. 18, 2022
2
1
[PATCH 0/5] MR665: win32u: Tweak reading / writing of DEVMODEW into the registry.
by Rémi Bernon Aug. 18, 2022
by Rémi Bernon Aug. 18, 2022
Aug. 18, 2022
2
10
Aug. 18, 2022
3
2
[PATCH 0/10] MR658: winepulse: Switch to mmdevapi's unixlib.h
by Davide Beatrici (@davidebeatrici) Aug. 18, 2022
by Davide Beatrici (@davidebeatrici) Aug. 18, 2022
Aug. 18, 2022
3
20
Aug. 18, 2022
1
0
[PATCH 0/3] MR670: ddraw: Don't report unsupported device capability in d3d7_EnumDevices().
by Zhiyi Zhang (@zhiyi) Aug. 18, 2022
by Zhiyi Zhang (@zhiyi) Aug. 18, 2022
Aug. 18, 2022
2
3
[PATCH v2 0/11] MR7: vkd3d-shader/hlsl: Translate copy propagation to index paths. Check for non-static object references. Implicit array initialization.
by Francisco Casas (@fcasas) Aug. 17, 2022
by Francisco Casas (@fcasas) Aug. 17, 2022
Aug. 17, 2022
2
11
Re: [PATCH v2 0/9] MR664: wow64win: thunk fixes - approved
by Alexandre Julliard (@julliard) Aug. 17, 2022
by Alexandre Julliard (@julliard) Aug. 17, 2022
Aug. 17, 2022
1
0
Re: [PATCH v2 0/3] MR666: compstui: Add partial CommonPropertySheetUIW implementation - approved
by Alexandre Julliard (@julliard) Aug. 17, 2022
by Alexandre Julliard (@julliard) Aug. 17, 2022
Aug. 17, 2022
1
0
Re: [PATCH v3 0/1] MR656: jscript: Implement fdexNameCaseInsensitive flag handling. - approved
by Alexandre Julliard (@julliard) Aug. 17, 2022
by Alexandre Julliard (@julliard) Aug. 17, 2022
Aug. 17, 2022
1
0
Re: [PATCH v3 0/1] MR647: winex11.drv: Make last_cursor per-thread. - approved
by Alexandre Julliard (@julliard) Aug. 17, 2022
by Alexandre Julliard (@julliard) Aug. 17, 2022
Aug. 17, 2022
1
0
Aug. 17, 2022
1
0
Re: [PATCH v3 0/2] MR661: wshom: Support default style argument in IWshShell3::Run. - approved
by Alexandre Julliard (@julliard) Aug. 17, 2022
by Alexandre Julliard (@julliard) Aug. 17, 2022
Aug. 17, 2022
1
0
Re: [PATCH v2 0/8] MR663: mfreadwrite/writer: Implement some functionality. - approved
by Alexandre Julliard (@julliard) Aug. 17, 2022
by Alexandre Julliard (@julliard) Aug. 17, 2022
Aug. 17, 2022
1
0
Re: [PATCH v2 0/1] MR662: mfsrcsnk/wave: Add a type handler stub. - approved
by Alexandre Julliard (@julliard) Aug. 17, 2022
by Alexandre Julliard (@julliard) Aug. 17, 2022
Aug. 17, 2022
1
0
[PATCH 0/10] MR7: vkd3d-shader/hlsl: Translate copy propagation to index paths. Check for non-static object references. Implicit array initialization.
by Francisco Casas (@fcasas) Aug. 17, 2022
by Francisco Casas (@fcasas) Aug. 17, 2022
Aug. 17, 2022
4
21
3
10
[PATCH 0/3] MR666: compstui: Add partial CommonPropertySheetUIW implementation
by Piotr Caban (@piotr) Aug. 17, 2022
by Piotr Caban (@piotr) Aug. 17, 2022
Aug. 17, 2022
2
3
[PATCH v2 0/1] MR656: jscript: Implement fdexNameCaseInsensitive flag handling.
by Gabriel Ivăncescu Aug. 17, 2022
by Gabriel Ivăncescu Aug. 17, 2022
Aug. 17, 2022
3
4
[PATCH v27 0/4] MR464: Implement _StructuredTaskCollection::_Schedule{,_loc}
by Torge Matthies (@tmatthies) Aug. 17, 2022
by Torge Matthies (@tmatthies) Aug. 17, 2022
Aug. 17, 2022
2
5
[PATCH v2 0/1] MR655: win32u: replace calling unix functions by unix_call and remove callback unix_funcs
by Fan WenJie (@fanwenjie) Aug. 17, 2022
by Fan WenJie (@fanwenjie) Aug. 17, 2022
Aug. 17, 2022
6
8
Re: [PATCH v2 0/2] MR628: win32u: Fix the second_name parsed wrong.
by Huw Davies (@huw) Aug. 17, 2022
by Huw Davies (@huw) Aug. 17, 2022
Aug. 17, 2022
1
0
Re: [PATCH v2 0/2] MR628: win32u: Fix the second_name parsed wrong.
by Jiajin Cui (@jin-king1) Aug. 17, 2022
by Jiajin Cui (@jin-king1) Aug. 17, 2022
Aug. 17, 2022
1
0
Re: [PATCH v2 0/2] MR628: win32u: Fix the second_name parsed wrong.
by Huw Davies (@huw) Aug. 17, 2022
by Huw Davies (@huw) Aug. 17, 2022
Aug. 17, 2022
1
0