Re: [PATCH v4 0/1] MR105: winegstreamer: reintroduce flushing for wg_parser
by zlice (@zlice) July 23, 2022
by zlice (@zlice) July 23, 2022
July 23, 2022
1
0
[PATCH 0/1] MR515: webservices: Handle in/out parameters properly in WsCall.
by Shaun Ren (@shaunren) July 23, 2022
by Shaun Ren (@shaunren) July 23, 2022
July 23, 2022
2
1
Re: [PATCH v2 0/1] MR514: user32: Remove some dead code from unpack_dde_message() (Coverity). - approved
by Alexandre Julliard (@julliard) July 22, 2022
by Alexandre Julliard (@julliard) July 22, 2022
July 22, 2022
1
0
Re: [PATCH v2 0/1] MR513: win32u: Remove some dead code from get_scroll_range() helper (Coverity). - approved
by Alexandre Julliard (@julliard) July 22, 2022
by Alexandre Julliard (@julliard) July 22, 2022
July 22, 2022
1
0
Re: [PATCH v2 0/1] MR512: d2d1/tests: Add a missing return value test (Coverity). - approved
by Alexandre Julliard (@julliard) July 22, 2022
by Alexandre Julliard (@julliard) July 22, 2022
July 22, 2022
1
0
Re: [PATCH v2 0/1] MR501: wined3d: Redirect vkd3d log output to the Unix stderr. - approved
by Alexandre Julliard (@julliard) July 22, 2022
by Alexandre Julliard (@julliard) July 22, 2022
July 22, 2022
1
0
Re: [PATCH v3 0/3] MR495: wined3d: Do not try to unmap already unmapped BOs. - approved
by Alexandre Julliard (@julliard) July 22, 2022
by Alexandre Julliard (@julliard) July 22, 2022
July 22, 2022
1
0
Re: [PATCH v2 0/1] MR506: d3d11: Use CRT allocation functions. - approved
by Alexandre Julliard (@julliard) July 22, 2022
by Alexandre Julliard (@julliard) July 22, 2022
July 22, 2022
1
0
Re: [PATCH v2 0/10] MR505: dwrite: Improvements to font fallback implementation. - approved
by Alexandre Julliard (@julliard) July 22, 2022
by Alexandre Julliard (@julliard) July 22, 2022
July 22, 2022
1
0
Re: [PATCH v2 0/9] MR508: win32u: syscall conversion - approved
by Alexandre Julliard (@julliard) July 22, 2022
by Alexandre Julliard (@julliard) July 22, 2022
July 22, 2022
1
0
[PATCH v6 0/5] MR464: Implement _StructuredTaskCollection::_Schedule{,_loc}
by Torge Matthies (@tmatthies) July 22, 2022
by Torge Matthies (@tmatthies) July 22, 2022
July 22, 2022
3
14
[PATCH 0/1] MR514: user32: Remove some dead code from unpack_dde_message() (Coverity).
by Nikolay Sivov (@nsivov) July 22, 2022
by Nikolay Sivov (@nsivov) July 22, 2022
July 22, 2022
2
1
[PATCH 0/1] MR513: win32u: Remove some dead code from get_scroll_range() helper (Coverity).
by Nikolay Sivov (@nsivov) July 22, 2022
by Nikolay Sivov (@nsivov) July 22, 2022
July 22, 2022
2
1
[PATCH 0/1] MR512: d2d1/tests: Add a missing return value test (Coverity).
by Nikolay Sivov (@nsivov) July 22, 2022
by Nikolay Sivov (@nsivov) July 22, 2022
July 22, 2022
2
2
[PATCH 0/3] MR511: webservices: Support error strings and faults in error.
by Shaun Ren (@shaunren) July 22, 2022
by Shaun Ren (@shaunren) July 22, 2022
July 22, 2022
2
3
July 22, 2022
3
2
[PATCH 0/1] MR500: ntdll: Allow changes to DEP flags under Wow64.
by Brendan Shanks (@bshanks) July 22, 2022
by Brendan Shanks (@bshanks) July 22, 2022
July 22, 2022
4
4
[PATCH 0/10] MR505: dwrite: Improvements to font fallback implementation.
by Nikolay Sivov (@nsivov) July 22, 2022
by Nikolay Sivov (@nsivov) July 22, 2022
July 22, 2022
2
11
[PATCH v2 0/1] MR499: Draft: server: Allow cancelling alerted asyncs.
by Jinoh Kang (@iamahuman) July 22, 2022
by Jinoh Kang (@iamahuman) July 22, 2022
July 22, 2022
3
2
[PATCH 0/1] MR509: winevulkan: Fill LUID info in VkPhysicalDeviceVulkan11Properties.
by Philip Rebohle (@doitsujin) July 22, 2022
by Philip Rebohle (@doitsujin) July 22, 2022
July 22, 2022
2
1
3
10
[PATCH v5 0/5] MR464: Implement _StructuredTaskCollection::_Schedule{,_loc}
by Torge Matthies (@tmatthies) July 22, 2022
by Torge Matthies (@tmatthies) July 22, 2022
July 22, 2022
2
5
[PATCH v4 0/5] MR464: Implement _StructuredTaskCollection::_Schedule{,_loc}
by Torge Matthies (@tmatthies) July 22, 2022
by Torge Matthies (@tmatthies) July 22, 2022
July 22, 2022
2
5
[PATCH 0/4] MR503: server: Properly implement AFD_POLL_RESET.
by Zebediah Figura (@zfigura) July 22, 2022
by Zebediah Figura (@zfigura) July 22, 2022
July 22, 2022
2
4
July 22, 2022
2
10