Re: [PATCH v2 0/1] MR404: mscms: Merge the profile and transform handle tables. - approved
by Alexandre Julliard (@julliard) July 8, 2022
by Alexandre Julliard (@julliard) July 8, 2022
July 8, 2022
1
0
Re: [PATCH v2 0/2] MR403: ddraw/tests: Build without -DWINE_NO_LONG_TYPES. - approved
by Alexandre Julliard (@julliard) July 8, 2022
by Alexandre Julliard (@julliard) July 8, 2022
July 8, 2022
1
0
Re: [PATCH v2 0/2] MR402: http.sys: Add support for relative URLs. - approved
by Alexandre Julliard (@julliard) July 8, 2022
by Alexandre Julliard (@julliard) July 8, 2022
July 8, 2022
1
0
[PATCH v2 0/3] MR405: winegstreamer: More wg_transform fixes for CoD: BO3, Mortal Kombat 11 and Shadow Warrior.
by Rémi Bernon July 8, 2022
by Rémi Bernon July 8, 2022
July 8, 2022
2
5
[PATCH 0/1] MR409: crypt32: Recognize 'Microsoft Root Certificate Authority 2011' when verifying...
by Paul Gofman (@gofman) July 8, 2022
by Paul Gofman (@gofman) July 8, 2022
July 8, 2022
2
1
July 8, 2022
3
9
[PATCH 0/3] MR405: winegstreamer: More wg_transform fixes for CoD: BO3, Mortal Kombat 11 and Shadow Warrior.
by Rémi Bernon July 8, 2022
by Rémi Bernon July 8, 2022
July 8, 2022
1
4
[PATCH 0/3] MR406: win32u: Introduce new add_modes device manager callback.
by Rémi Bernon July 8, 2022
by Rémi Bernon July 8, 2022
July 8, 2022
2
5
[PATCH 0/1] MR404: mscms: Merge the profile and transform handle tables.
by Hans Leidekker (@hans) July 8, 2022
by Hans Leidekker (@hans) July 8, 2022
July 8, 2022
2
1
July 8, 2022
1
0
July 8, 2022
1
0
[PATCH 0/2] MR403: ddraw/tests: Build without -DWINE_NO_LONG_TYPES.
by Zebediah Figura (@zfigura) July 8, 2022
by Zebediah Figura (@zfigura) July 8, 2022
July 8, 2022
2
2
[PATCH 0/2] MR402: http.sys: Add support for relative URLs.
by Julian Klemann (@jklemann) July 8, 2022
by Julian Klemann (@jklemann) July 8, 2022
July 8, 2022
3
3
July 8, 2022
1
0
July 8, 2022
1
0
[PATCH v4 0/4] MR375: ntdll: Fixes for runtime 64-bit shift functions.
by Zebediah Figura (@zfigura) July 8, 2022
by Zebediah Figura (@zfigura) July 8, 2022
July 8, 2022
2
4
Re: [PATCH v2 0/1] MR401: wbemprox: Provide more accurate system information - approved
by Alexandre Julliard (@julliard) July 7, 2022
by Alexandre Julliard (@julliard) July 7, 2022
July 7, 2022
1
0
Re: [PATCH v2 0/1] MR397: regedit: Replace heap_x*() functions with malloc(), realloc() and free() - approved
by Alexandre Julliard (@julliard) July 7, 2022
by Alexandre Julliard (@julliard) July 7, 2022
July 7, 2022
1
0
Re: [PATCH v2 0/1] MR381: mciqtz32: Fix thread handle leak if a second play. - approved
by Alexandre Julliard (@julliard) July 7, 2022
by Alexandre Julliard (@julliard) July 7, 2022
July 7, 2022
1
0
Re: [PATCH v3 0/2] MR394: d3d8/tests: Build without -DWINE_NO_LONG_TYPES. - approved
by Alexandre Julliard (@julliard) July 7, 2022
by Alexandre Julliard (@julliard) July 7, 2022
July 7, 2022
1
0
[PATCH v3 0/4] MR358: atl: Avoid NULL pointer reference in AtlComModuleGetClassObject().
by Zhiyi Zhang (@zhiyi) July 7, 2022
by Zhiyi Zhang (@zhiyi) July 7, 2022
July 7, 2022
3
5
Re: [PATCH v2 0/2] MR382: widl: Fix missing support for struct / union parameterized type replacement. - approved
by Alexandre Julliard (@julliard) July 7, 2022
by Alexandre Julliard (@julliard) July 7, 2022
July 7, 2022
1
0
Re: [PATCH v2 0/1] MR379: wined3d: Don't transition GENERAL layouts for blits. - approved
by Alexandre Julliard (@julliard) July 7, 2022
by Alexandre Julliard (@julliard) July 7, 2022
July 7, 2022
1
0
Re: [PATCH v2 0/2] MR396: dinput/tests: Fix reported test failures. - approved
by Alexandre Julliard (@julliard) July 7, 2022
by Alexandre Julliard (@julliard) July 7, 2022
July 7, 2022
1
0
Re: [PATCH v3 0/4] MR395: win32u: Move reading and writing mode from registry out of graphics drivers. - approved
by Alexandre Julliard (@julliard) July 7, 2022
by Alexandre Julliard (@julliard) July 7, 2022
July 7, 2022
1
0