[PATCH v12 0/4] MR8394: Fix Clip Studio Paint crash with Windows 10 compatibility mode
by Ignacy Kuchciński Jan. 27, 2026
by Ignacy Kuchciński Jan. 27, 2026
Jan. 27, 2026
1
4
[PATCH v11 0/4] MR8394: Fix Clip Studio Paint crash with Windows 10 compatibility mode
by Ignacy Kuchciński Jan. 27, 2026
by Ignacy Kuchciński Jan. 27, 2026
Jan. 27, 2026
1
4
[PATCH 0/1] MR8586: mshtml: Fix node's onclick not responding.
by Yongjie Yao (@yaoyongjie) Jan. 26, 2026
by Yongjie Yao (@yaoyongjie) Jan. 26, 2026
Jan. 26, 2026
5
12
[PATCH v6 0/1] MR9858: qasf: Fix use-after-free of filter in reader callback.
by Yuxuan Shui (@yshui) Jan. 26, 2026
by Yuxuan Shui (@yshui) Jan. 26, 2026
Jan. 26, 2026
3
2
[PATCH 0/1] MR9871: qasf: Stop the WMReader first in asf_reader_destroy.
by Yuxuan Shui (@yshui) Jan. 26, 2026
by Yuxuan Shui (@yshui) Jan. 26, 2026
Jan. 26, 2026
3
5
Re: [PATCH v2 0/1] MR9978: ddraw: Enumerate the ramp device. - approved
by Alexandre Julliard (@julliard) Jan. 26, 2026
by Alexandre Julliard (@julliard) Jan. 26, 2026
Jan. 26, 2026
1
0
Re: [PATCH v2 0/2] MR9976: mshtml: Update element event handlers when the corresponding attribute value changes. - approved
by Alexandre Julliard (@julliard) Jan. 26, 2026
by Alexandre Julliard (@julliard) Jan. 26, 2026
Jan. 26, 2026
1
0
Re: [PATCH v5 0/7] MR9651: dmsynth: More robust sink write and render scheduling - approved
by Alexandre Julliard (@julliard) Jan. 26, 2026
by Alexandre Julliard (@julliard) Jan. 26, 2026
Jan. 26, 2026
1
0
Re: [PATCH v2 0/11] MR9974: dwrite/tests: Add more tests for GetClusterMetrics(). - approved
by Alexandre Julliard (@julliard) Jan. 26, 2026
by Alexandre Julliard (@julliard) Jan. 26, 2026
Jan. 26, 2026
1
0
Re: [PATCH v3 0/3] MR9963: windows.ui: Add corewindow_static_GetForCurrentThread() stub. - approved
by Alexandre Julliard (@julliard) Jan. 26, 2026
by Alexandre Julliard (@julliard) Jan. 26, 2026
Jan. 26, 2026
1
0
Re: [PATCH v2 0/6] MR9972: winevulkan: More make_vulkan cleanups. - approved
by Alexandre Julliard (@julliard) Jan. 26, 2026
by Alexandre Julliard (@julliard) Jan. 26, 2026
Jan. 26, 2026
1
0
Jan. 26, 2026
1
0
Re: [PATCH v2 0/1] MR9966: kernelbase: Return S_OK in ResizePseudoConsole. - approved
by Alexandre Julliard (@julliard) Jan. 26, 2026
by Alexandre Julliard (@julliard) Jan. 26, 2026
Jan. 26, 2026
1
0
Re: [PATCH v2 0/1] MR9967: include: Add enum flag operators for D3D11_RLDO_FLAGS. - approved
by Alexandre Julliard (@julliard) Jan. 26, 2026
by Alexandre Julliard (@julliard) Jan. 26, 2026
Jan. 26, 2026
1
0
Re: [PATCH v2 0/1] MR9971: include: Add D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR in d3d12video.idl. - approved
by Alexandre Julliard (@julliard) Jan. 26, 2026
by Alexandre Julliard (@julliard) Jan. 26, 2026
Jan. 26, 2026
1
0
Re: [PATCH v18 0/4] MR9265: crt: Run MSVC constructors and destructors - approved
by Alexandre Julliard (@julliard) Jan. 26, 2026
by Alexandre Julliard (@julliard) Jan. 26, 2026
Jan. 26, 2026
1
0
Re: [PATCH v2 0/1] MR9965: windows.ui: Implement uisettings_UIElementColor(). - approved
by Alexandre Julliard (@julliard) Jan. 26, 2026
by Alexandre Julliard (@julliard) Jan. 26, 2026
Jan. 26, 2026
1
0
Re: [PATCH v2 0/4] MR9962: twinapi.appcore: Add statics2_GetForCurrentView() stub. - approved
by Alexandre Julliard (@julliard) Jan. 26, 2026
by Alexandre Julliard (@julliard) Jan. 26, 2026
Jan. 26, 2026
1
0
Re: [PATCH v2 0/7] MR9953: opengl32: Move handle allocation to the PE side. - approved
by Alexandre Julliard (@julliard) Jan. 26, 2026
by Alexandre Julliard (@julliard) Jan. 26, 2026
Jan. 26, 2026
1
0
Re: [PATCH v3 0/1] MR9959: gdiplus/tests: Add tests for GdipWarpPath - approved
by Alexandre Julliard (@julliard) Jan. 26, 2026
by Alexandre Julliard (@julliard) Jan. 26, 2026
Jan. 26, 2026
1
0
[PATCH v2 0/4] MR9941: ntoskrnl: Handle FileFsDeviceInformation.
by Elizabeth Figura (@zfigura) Jan. 26, 2026
by Elizabeth Figura (@zfigura) Jan. 26, 2026
Jan. 26, 2026
2
4
Jan. 26, 2026
2
1
[PATCH v2 0/6] MR9969: mf: Fix seeking on sample grabber by matching Windows.
by Brendan McGrath (@redmcg) Jan. 26, 2026
by Brendan McGrath (@redmcg) Jan. 26, 2026
Jan. 26, 2026
2
8
[PATCH 0/2] MR9976: mshtml: Update element event handlers when the corresponding attribute value changes.
by Jacek Caban (@jacek) Jan. 26, 2026
by Jacek Caban (@jacek) Jan. 26, 2026
Jan. 26, 2026
2
2
[PATCH v4 0/7] MR9651: dmsynth: More robust sink write and render scheduling
by Anton Baskanov (@baskanov) Jan. 26, 2026
by Anton Baskanov (@baskanov) Jan. 26, 2026
Jan. 26, 2026
3
11