[PATCH v2 0/6] MR9517: d3dx{9,10,11}: Implement a box filter.
by Connor McAdams (@cmcadams) Nov. 20, 2025
by Connor McAdams (@cmcadams) Nov. 20, 2025
Nov. 20, 2025
3
12
Re: [PATCH v3 0/2] MR9538: winegstreamer: Return S_FALSE from DMO when there is not enough data. - approved
by Alexandre Julliard (@julliard) Nov. 20, 2025
by Alexandre Julliard (@julliard) Nov. 20, 2025
Nov. 20, 2025
1
0
Re: [PATCH v2 0/1] MR9502: ntoskrnl.exe: Open thread with MAXIMUM_ALLOWED access in KeGetCurrentThread(). - approved
by Alexandre Julliard (@julliard) Nov. 20, 2025
by Alexandre Julliard (@julliard) Nov. 20, 2025
Nov. 20, 2025
1
0
Re: [PATCH v2 0/1] MR9533: win32u: Avoid leaking semaphore and fence exported fds. - approved
by Alexandre Julliard (@julliard) Nov. 20, 2025
by Alexandre Julliard (@julliard) Nov. 20, 2025
Nov. 20, 2025
1
0
Re: [PATCH v2 0/1] MR9544: win32u: Release internal OpenGL drawables outside of the user lock. - approved
by Alexandre Julliard (@julliard) Nov. 20, 2025
by Alexandre Julliard (@julliard) Nov. 20, 2025
Nov. 20, 2025
1
0
Re: [PATCH v3 0/1] MR9516: jscript: Do existing prop lookups for external props only on objects with volatile props. - approved
by Alexandre Julliard (@julliard) Nov. 20, 2025
by Alexandre Julliard (@julliard) Nov. 20, 2025
Nov. 20, 2025
1
0
Re: [PATCH v2 0/2] MR9543: msado15: Don't use row index in _Recordset::get_EditMode. - approved
by Alexandre Julliard (@julliard) Nov. 20, 2025
by Alexandre Julliard (@julliard) Nov. 20, 2025
Nov. 20, 2025
1
0
Re: [PATCH v2 0/1] MR9534: wined3d: Make SHADOW into a format attr. - approved
by Alexandre Julliard (@julliard) Nov. 20, 2025
by Alexandre Julliard (@julliard) Nov. 20, 2025
Nov. 20, 2025
1
0
Re: [PATCH v2 0/1] MR9536: d3d11: Implement DecoderExtension(). - approved
by Alexandre Julliard (@julliard) Nov. 20, 2025
by Alexandre Julliard (@julliard) Nov. 20, 2025
Nov. 20, 2025
1
0
Re: [PATCH v2 0/1] MR9535: d3d11: Use GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS in D3D11CoreCreateDevice(). - approved
by Alexandre Julliard (@julliard) Nov. 20, 2025
by Alexandre Julliard (@julliard) Nov. 20, 2025
Nov. 20, 2025
1
0
Re: [PATCH v2 0/1] MR9539: winex11: Don't update client maximized state if window is minimized. - approved
by Alexandre Julliard (@julliard) Nov. 20, 2025
by Alexandre Julliard (@julliard) Nov. 20, 2025
Nov. 20, 2025
1
0
Re: [PATCH v2 0/3] MR9540: win32u/tests: Set GL_DEDICATED_MEMORY_OBJECT_EXT on import. - approved
by Alexandre Julliard (@julliard) Nov. 20, 2025
by Alexandre Julliard (@julliard) Nov. 20, 2025
Nov. 20, 2025
1
0
Re: [PATCH v2 0/1] MR9532: win32u: Only delete subkeys when clearing DirectX key. - approved
by Alexandre Julliard (@julliard) Nov. 20, 2025
by Alexandre Julliard (@julliard) Nov. 20, 2025
Nov. 20, 2025
1
0
Re: [PATCH v2 0/2] MR9542: win32u, winex11: Fix and workaround crashes in UpdateLayeredWindow calls. - approved
by Alexandre Julliard (@julliard) Nov. 20, 2025
by Alexandre Julliard (@julliard) Nov. 20, 2025
Nov. 20, 2025
1
0
Re: [PATCH v3 0/4] MR9541: win32u: Reduce EGL memory usage by skipping some devices initialization. - approved
by Alexandre Julliard (@julliard) Nov. 20, 2025
by Alexandre Julliard (@julliard) Nov. 20, 2025
Nov. 20, 2025
1
0
Re: [PATCH v4 0/6] MR9453: xactengine3/tests: Add many more tests.
by Elizabeth Figura (@zfigura) Nov. 20, 2025
by Elizabeth Figura (@zfigura) Nov. 20, 2025
Nov. 20, 2025
1
0
[PATCH v2 0/2] MR9538: winegstreamer: Return S_FALSE from DMO when there is not enough data.
by Yuxuan Shui (@yshui) Nov. 20, 2025
by Yuxuan Shui (@yshui) Nov. 20, 2025
Nov. 20, 2025
4
4
[PATCH v2 0/2] MR9530: dlls/sane.ds: Added cancel button and progress bar to progress dialog
by Bernd Herd (@herdsoft) Nov. 20, 2025
by Bernd Herd (@herdsoft) Nov. 20, 2025
Nov. 20, 2025
2
2
[PATCH v3 0/1] MR9410: urlmon: FindMimeFromData return only the mime type
by Alistair Leslie-Hughes (@alesliehughes) Nov. 20, 2025
by Alistair Leslie-Hughes (@alesliehughes) Nov. 20, 2025
Nov. 20, 2025
3
2
Re: [PATCH v2 0/1] MR9477: shell32: Implement the function PickIconDlg.
by Matthias Zorn (@Matthias-Zorn.0178) Nov. 20, 2025
by Matthias Zorn (@Matthias-Zorn.0178) Nov. 20, 2025
Nov. 20, 2025
1
0
Re: [PATCH v2 0/1] MR9477: shell32: Implement the function PickIconDlg. - closed
by Matthias Zorn (@Matthias-Zorn.0178) Nov. 20, 2025
by Matthias Zorn (@Matthias-Zorn.0178) Nov. 20, 2025
Nov. 20, 2025
1
0
[PATCH v3 0/1] MR9479: dlls/sane.ds: Load last settings from registry immediatly when opening the DS
by Bernd Herd (@herdsoft) Nov. 20, 2025
by Bernd Herd (@herdsoft) Nov. 20, 2025
Nov. 20, 2025
3
2
[PATCH 0/2] MR9530: dlls/sane.ds: Added cancel button and progress bar to progress dialog
by Bernd Herd (@herdsoft) Nov. 20, 2025
by Bernd Herd (@herdsoft) Nov. 20, 2025
Nov. 20, 2025
3
11
[PATCH v2 0/4] MR9541: win32u: Reduce EGL memory usage by skipping some devices initialization.
by Rémi Bernon Nov. 20, 2025
by Rémi Bernon Nov. 20, 2025
Nov. 20, 2025
2
6
[PATCH 0/1] MR9544: win32u: Release internal OpenGL drawables outside of the user lock.
by Rémi Bernon Nov. 20, 2025
by Rémi Bernon Nov. 20, 2025
Nov. 20, 2025
1
1