[PATCH v3 0/4] MR7570: mfreadwrite: Implement encoder creation. (Part 1)
by Ziqing Hui (@zhui) Oct. 9, 2025
by Ziqing Hui (@zhui) Oct. 9, 2025
Oct. 9, 2025
3
16
Re: [PATCH v8 0/1] MR7339: ntdll: implement create_logical_proc_info on FreeBSD.
by Maotong Zhang (@xiaotong) Oct. 9, 2025
by Maotong Zhang (@xiaotong) Oct. 9, 2025
Oct. 9, 2025
1
0
Re: [PATCH v8 0/1] MR7339: ntdll: implement create_logical_proc_info on FreeBSD.
by Maotong Zhang (@xiaotong) Oct. 9, 2025
by Maotong Zhang (@xiaotong) Oct. 9, 2025
Oct. 9, 2025
1
0
Re: [PATCH v3 0/4] MR9130: odbc32: Support SQLGetInfo(SQL_OJ_CAPABILITIES) in older drivers. - approved
by Alexandre Julliard (@julliard) Oct. 8, 2025
by Alexandre Julliard (@julliard) Oct. 8, 2025
Oct. 8, 2025
1
0
Re: [PATCH v2 0/1] MR9138: Draft: msvcrt: Optimize _ismbcspace_l for ASCII range. - approved
by Alexandre Julliard (@julliard) Oct. 8, 2025
by Alexandre Julliard (@julliard) Oct. 8, 2025
Oct. 8, 2025
1
0
Re: [PATCH v2 0/1] MR9139: win32u: Bump GPU internal driver versions to a future version. - approved
by Alexandre Julliard (@julliard) Oct. 8, 2025
by Alexandre Julliard (@julliard) Oct. 8, 2025
Oct. 8, 2025
1
0
Re: [PATCH v2 0/1] MR9137: shell32: Add Screenshots known folder. - approved
by Alexandre Julliard (@julliard) Oct. 8, 2025
by Alexandre Julliard (@julliard) Oct. 8, 2025
Oct. 8, 2025
1
0
Re: [PATCH v2 0/17] MR9135: oledb32: Improvements to the Error Object. - approved
by Alexandre Julliard (@julliard) Oct. 8, 2025
by Alexandre Julliard (@julliard) Oct. 8, 2025
Oct. 8, 2025
1
0
Re: [PATCH v2 0/4] MR9134: adsldp: Use correct DN in IDirectorySearch::ExecuteSearch(). - approved
by Alexandre Julliard (@julliard) Oct. 8, 2025
by Alexandre Julliard (@julliard) Oct. 8, 2025
Oct. 8, 2025
1
0
Re: [PATCH v9 0/1] MR9097: imm32: Do not overwrite input context window with GetFocus() in ime_ui_update_window. - approved
by Alexandre Julliard (@julliard) Oct. 8, 2025
by Alexandre Julliard (@julliard) Oct. 8, 2025
Oct. 8, 2025
1
0
Re: [PATCH v2 0/1] MR9133: opengl32: Fix incorrect wglQueryCurrentRendererStringWINE call - approved
by Alexandre Julliard (@julliard) Oct. 8, 2025
by Alexandre Julliard (@julliard) Oct. 8, 2025
Oct. 8, 2025
1
0
Re: [PATCH v6 0/6] MR9030: mmdevapi/tests: Rewrite capturing tests, part 4/4. - approved
by Alexandre Julliard (@julliard) Oct. 8, 2025
by Alexandre Julliard (@julliard) Oct. 8, 2025
Oct. 8, 2025
1
0
Re: [PATCH v9 0/1] MR9094: rometadata: Add stub + tests for IMetaDataTables - approved
by Alexandre Julliard (@julliard) Oct. 8, 2025
by Alexandre Julliard (@julliard) Oct. 8, 2025
Oct. 8, 2025
1
0
Re: [PATCH v10 0/3] MR8595: comctl32: Add v5 and v6 tests. - approved
by Alexandre Julliard (@julliard) Oct. 8, 2025
by Alexandre Julliard (@julliard) Oct. 8, 2025
Oct. 8, 2025
1
0
Re: [PATCH v3 0/1] MR9122: ntdll: Also fix up invalid gsbase in the syscall and unix call dispatchers. - approved
by Alexandre Julliard (@julliard) Oct. 8, 2025
by Alexandre Julliard (@julliard) Oct. 8, 2025
Oct. 8, 2025
1
0
Re: [PATCH v2 0/1] MR9127: maintainers: Assume maintainership of the GL / VK / D3DKMT areas. - approved
by Alexandre Julliard (@julliard) Oct. 8, 2025
by Alexandre Julliard (@julliard) Oct. 8, 2025
Oct. 8, 2025
1
0
Re: [PATCH v5 0/7] MR9115: win32u: Implement Vulkan memory D3DKMT handle import / export. - approved
by Alexandre Julliard (@julliard) Oct. 8, 2025
by Alexandre Julliard (@julliard) Oct. 8, 2025
Oct. 8, 2025
1
0
Re: [PATCH v2 0/1] MR9129: win32u: Ensure D3DKMTQueryVideoMemoryInfo usage is smaller than budget. - approved
by Alexandre Julliard (@julliard) Oct. 8, 2025
by Alexandre Julliard (@julliard) Oct. 8, 2025
Oct. 8, 2025
1
0
Re: [PATCH v2 0/1] MR9123: server: Support NULL job handle in (get_job_info). - approved
by Alexandre Julliard (@julliard) Oct. 8, 2025
by Alexandre Julliard (@julliard) Oct. 8, 2025
Oct. 8, 2025
1
0
[PATCH 0/1] MR9140: Type UINT64 for variables content_length and content_read
by Felix Hädicke Oct. 8, 2025
by Felix Hädicke Oct. 8, 2025
Oct. 8, 2025
1
1
[PATCH 0/1] MR9139: win32u: Bump GPU internal driver versions to a future version.
by Paul Gofman (@gofman) Oct. 8, 2025
by Paul Gofman (@gofman) Oct. 8, 2025
Oct. 8, 2025
2
2
[PATCH v2 0/1] MR5213: Fix Cyberpunk 2077 spawning only one dispatcher thread in FreeBSD
by Katharine Chui (@katharinechui) Oct. 8, 2025
by Katharine Chui (@katharinechui) Oct. 8, 2025
Oct. 8, 2025
4
6
[PATCH 0/1] MR9138: msvcrt: Optimize _ismbcspace_l for ASCII range.
by Piotr Caban (@piotr) Oct. 8, 2025
by Piotr Caban (@piotr) Oct. 8, 2025
Oct. 8, 2025
2
1
Oct. 8, 2025
2
1
[PATCH v4 0/3] MR9036: wined3d: Conditionally update saved window state in fullscreen mode.
by Matteo Bruni (@Mystral) Oct. 8, 2025
by Matteo Bruni (@Mystral) Oct. 8, 2025
Oct. 8, 2025
3
8