Re: [PATCH v2 0/1] MR3447: ntdll/unix: NtTerminateThread should accept NULL handle
by Ake Rehnman (@ake.rehnman) Aug. 15, 2023
by Ake Rehnman (@ake.rehnman) Aug. 15, 2023
Aug. 15, 2023
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[PATCH 0/5] MR3534: wined3d: Move GL declarations to wined3d_gl.h, part 3.
by Zebediah Figura (@zfigura) Aug. 15, 2023
by Zebediah Figura (@zfigura) Aug. 15, 2023
Aug. 15, 2023
3
6
Re: [PATCH v2 0/2] MR3431: wined3d: Fix clears of the current render target in Vulkan - approved
by Jan Sikorski (@jsikorski) Aug. 15, 2023
by Jan Sikorski (@jsikorski) Aug. 15, 2023
Aug. 15, 2023
1
0
Re: [PATCH v2 0/1] MR3447: ntdll/unix: NtTerminateThread should accept NULL handle
by Alexandre Julliard (@julliard) Aug. 15, 2023
by Alexandre Julliard (@julliard) Aug. 15, 2023
Aug. 15, 2023
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0
Re: [PATCH v2 0/1] MR3447: ntdll/unix: NtTerminateThread should accept NULL handle
by Ake Rehnman (@ake.rehnman) Aug. 15, 2023
by Ake Rehnman (@ake.rehnman) Aug. 15, 2023
Aug. 15, 2023
1
0
Aug. 15, 2023
3
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Re: [PATCH v2 0/1] MR3447: ntdll/unix: NtTerminateThread should accept NULL handle
by Jinoh Kang (@iamahuman) Aug. 15, 2023
by Jinoh Kang (@iamahuman) Aug. 15, 2023
Aug. 15, 2023
1
0
Re: [PATCH v2 0/1] MR3564: configure: fix caching of PCSCLITE_LIBS on mac
by David McFarland (@corngood) Aug. 15, 2023
by David McFarland (@corngood) Aug. 15, 2023
Aug. 15, 2023
1
0
Re: [PATCH v2 0/1] MR3447: ntdll/unix: NtTerminateThread should accept NULL handle
by Ake Rehnman (@ake.rehnman) Aug. 15, 2023
by Ake Rehnman (@ake.rehnman) Aug. 15, 2023
Aug. 15, 2023
1
0
[PATCH 0/2] MR3563: server: Symlink CurrentControlSet to ControlSet001
by Torge Matthies (@tmatthies) Aug. 15, 2023
by Torge Matthies (@tmatthies) Aug. 15, 2023
Aug. 15, 2023
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