Re: [PATCH v5 0/2] MR3157: include: Introduce wine_dbgstr_hstring and debugstr_hstring. - approved
by Alexandre Julliard (@julliard) July 4, 2023
by Alexandre Julliard (@julliard) July 4, 2023
July 4, 2023
1
0
Re: [PATCH v3 0/1] MR3094: taskmgr: graph.c refactor - approved
by Alexandre Julliard (@julliard) July 4, 2023
by Alexandre Julliard (@julliard) July 4, 2023
July 4, 2023
1
0
Re: [PATCH v2 0/1] MR3155: shell32: Make sure wcmd has enough space to hold the string. - approved
by Alexandre Julliard (@julliard) July 4, 2023
by Alexandre Julliard (@julliard) July 4, 2023
July 4, 2023
1
0
Re: [PATCH v3 0/3] MR2965: {server, ws2_32, ntdll}: Avoid using SOL_IPX to detect whether IPX is supported - approved
by Alexandre Julliard (@julliard) July 4, 2023
by Alexandre Julliard (@julliard) July 4, 2023
July 4, 2023
1
0
Re: [PATCH v14 0/2] MR2068: comdlg32: Enable visual styles when showing IFileDialog. - approved
by Alexandre Julliard (@julliard) July 4, 2023
by Alexandre Julliard (@julliard) July 4, 2023
July 4, 2023
1
0
Re: [PATCH v2 0/10] MR3210: d3dx9/tests cleanup - approved
by Alexandre Julliard (@julliard) July 4, 2023
by Alexandre Julliard (@julliard) July 4, 2023
July 4, 2023
1
0
Re: [PATCH v2 0/3] MR3217: wined3d: Reuse command buffers and fences. - approved
by Alexandre Julliard (@julliard) July 4, 2023
by Alexandre Julliard (@julliard) July 4, 2023
July 4, 2023
1
0
Re: [PATCH v2 0/5] MR3212: wined3d: Reduce command stream CPU usage, part 1 - approved
by Alexandre Julliard (@julliard) July 4, 2023
by Alexandre Julliard (@julliard) July 4, 2023
July 4, 2023
1
0
Re: [PATCH v4 0/6] MR3165: dxgi: Introduce a worker thread for each D3D12 swapchain (first part). - approved
by Alexandre Julliard (@julliard) July 4, 2023
by Alexandre Julliard (@julliard) July 4, 2023
July 4, 2023
1
0
Re: [PATCH v4 0/1] MR3206: vbscript: Support one-line sub/function - approved
by Alexandre Julliard (@julliard) July 4, 2023
by Alexandre Julliard (@julliard) July 4, 2023
July 4, 2023
1
0