[PATCH v4 0/2] MR9835: Server: Add wrapper for debug and error output
by Ralf Habacker (@rhabacker) Dec. 29, 2025
by Ralf Habacker (@rhabacker) Dec. 29, 2025
Dec. 29, 2025
2
2
[PATCH v3 0/2] MR9835: Server: Add wrapper for debug and error output
by Ralf Habacker (@rhabacker) Dec. 29, 2025
by Ralf Habacker (@rhabacker) Dec. 29, 2025
Dec. 29, 2025
2
2
[PATCH v2 0/2] MR9835: Server: Add wrapper for debug and error output
by Ralf Habacker (@rhabacker) Dec. 29, 2025
by Ralf Habacker (@rhabacker) Dec. 29, 2025
Dec. 29, 2025
2
2
[PATCH 0/2] MR9835: Server: Add wrapper for debug and error output
by Ralf Habacker (@rhabacker) Dec. 29, 2025
by Ralf Habacker (@rhabacker) Dec. 29, 2025
Dec. 29, 2025
2
2
[PATCH 0/1] MR9834: user32: Test DlgDirList in a temp directory.
by James Hawkins (@truiken) Dec. 29, 2025
by James Hawkins (@truiken) Dec. 29, 2025
Dec. 29, 2025
2
1
[PATCH v9 0/1] MR9832: fix toplevel icon protocol for Wayland
by Alex Schwartz (@alexschwartz01) Dec. 29, 2025
by Alex Schwartz (@alexschwartz01) Dec. 29, 2025
Dec. 29, 2025
2
1
[PATCH v8 0/1] MR9832: fix toplevel icon protocol for Wayland
by Alex Schwartz (@alexschwartz01) Dec. 29, 2025
by Alex Schwartz (@alexschwartz01) Dec. 29, 2025
Dec. 29, 2025
2
2
[PATCH v7 0/7] MR9832: fix toplevel icon protocol for Wayland
by Alex Schwartz (@alexschwartz01) Dec. 29, 2025
by Alex Schwartz (@alexschwartz01) Dec. 29, 2025
Dec. 29, 2025
3
8
Re: [PATCH 0/2] MR9813: iccvid: Implement extended decompression.
by Elizabeth Figura (@zfigura) Dec. 29, 2025
by Elizabeth Figura (@zfigura) Dec. 29, 2025
Dec. 29, 2025
1
0
[PATCH 0/1] MR9833: wined3d: Invalidate lights when the view matrix changes.
by Elizabeth Figura (@zfigura) Dec. 29, 2025
by Elizabeth Figura (@zfigura) Dec. 29, 2025
Dec. 29, 2025
2
1