Re: [PATCH v2 0/1] MR2222: mfsrcsnk: Add missing DllGetClassObject() export. - approved
by Alexandre Julliard (@julliard) Feb. 17, 2023
by Alexandre Julliard (@julliard) Feb. 17, 2023
Feb. 17, 2023
1
0
[PATCH v2 0/5] MR2159: winegstreamer: Stride and RGB formats, part 2/2.
by Zebediah Figura (@zfigura) Feb. 17, 2023
by Zebediah Figura (@zfigura) Feb. 17, 2023
Feb. 17, 2023
3
7
Re: [PATCH 0/0] MR2227: winex11: Fix X11 WM behavior for Delphi based apps. - closed
by Roberto Fernandez (@rfz) Feb. 17, 2023
by Roberto Fernandez (@rfz) Feb. 17, 2023
Feb. 17, 2023
1
0
Re: [PATCH 0/0] MR2227: winex11: Fix X11 WM behavior for Delphi based apps.
by Roberto Fernandez (@rfz) Feb. 17, 2023
by Roberto Fernandez (@rfz) Feb. 17, 2023
Feb. 17, 2023
1
0
[PATCH 0/4] MR2225: uiautomationcore: Initial COM IUIAutomation API patches.
by Connor McAdams (@cmcadams) Feb. 17, 2023
by Connor McAdams (@cmcadams) Feb. 17, 2023
Feb. 17, 2023
3
8
Feb. 17, 2023
1
5
[PATCH v2 0/2] MR2226: gdi32: Track ticks since draw start per window_surface.
by Alexandros Frantzis (@afrantzis) Feb. 17, 2023
by Alexandros Frantzis (@afrantzis) Feb. 17, 2023
Feb. 17, 2023
2
2
[PATCH v10 0/8] MR84: vkd3d-shader/spirv: Merge all shader IR fork and join phases into a single phase.
by Conor McCarthy (@cmccarthy) Feb. 17, 2023
by Conor McCarthy (@cmccarthy) Feb. 17, 2023
Feb. 17, 2023
4
15
Feb. 17, 2023
2
7
[PATCH 0/5] MR2159: winegstreamer: Stride and RGB formats, part 2/2.
by Zebediah Figura (@zfigura) Feb. 17, 2023
by Zebediah Figura (@zfigura) Feb. 17, 2023
Feb. 17, 2023
5
11