Re: [PATCH v2 0/1] MR74: vkd3d-shader/hlsl: Support dot() for SM1.
by Nikolay Sivov (@nsivov) Feb. 1, 2023
by Nikolay Sivov (@nsivov) Feb. 1, 2023
Feb. 1, 2023
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Feb. 1, 2023
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Feb. 1, 2023
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[PATCH 0/3] MR2080: winegstreamer: GetInputStatus for h264, aac and MF_SA_D3D11_AWARE for h264.
by Paul Gofman (@gofman) Feb. 1, 2023
by Paul Gofman (@gofman) Feb. 1, 2023
Feb. 1, 2023
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[PATCH v3 0/2] MR1156: Allow a loaded registry key to be loaded multiple times.
by Santino Mazza (@tati1454) Feb. 1, 2023
by Santino Mazza (@tati1454) Feb. 1, 2023
Feb. 1, 2023
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Re: [PATCH v7 0/4] MR65: hlsl: More function-related tests. - approved
by Alexandre Julliard (@julliard) Jan. 31, 2023
by Alexandre Julliard (@julliard) Jan. 31, 2023
Jan. 31, 2023
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Re: [PATCH v2 0/4] MR2079: Be consistent in naming bits inside PDB files. - approved
by Alexandre Julliard (@julliard) Jan. 31, 2023
by Alexandre Julliard (@julliard) Jan. 31, 2023
Jan. 31, 2023
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Re: [PATCH v6 0/7] MR1844: win32u: Stub and test some pointer related syscalls. - approved
by Alexandre Julliard (@julliard) Jan. 31, 2023
by Alexandre Julliard (@julliard) Jan. 31, 2023
Jan. 31, 2023
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Re: [PATCH v3 0/2] MR2075: secur32: Trace fContextReq consistently. - approved
by Alexandre Julliard (@julliard) Jan. 31, 2023
by Alexandre Julliard (@julliard) Jan. 31, 2023
Jan. 31, 2023
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