[PATCH v2 0/7] MR1571: wmvcore: Move async reader to wmvcore and add more threading tests.
by Rémi Bernon Nov. 30, 2022
by Rémi Bernon Nov. 30, 2022
Nov. 30, 2022
2
9
[PATCH 0/1] MR1618: Draft: gdiplus: improve performance of GdipScaleMatrix
by Bartosz Kosiorek (@gang65) Nov. 30, 2022
by Bartosz Kosiorek (@gang65) Nov. 30, 2022
Nov. 30, 2022
3
2
Nov. 30, 2022
2
1
Re: [PATCH v3 0/1] MR1614: wined3d: Use unsigned int for "refcount" variables.
by Zebediah Figura (@zfigura) Nov. 30, 2022
by Zebediah Figura (@zfigura) Nov. 30, 2022
Nov. 30, 2022
1
0
[PATCH 0/3] MR1559: ntoskrnl.exe: Prevent blocking if kernel timer is reset in DPC.
by Ivo Ivanov (@logos128) Nov. 30, 2022
by Ivo Ivanov (@logos128) Nov. 30, 2022
Nov. 30, 2022
4
17
Nov. 30, 2022
4
7
Re: [PATCH v3 0/5] MR1560: d3d10/effect: Preshader instructions support improvements. - approved
by Alexandre Julliard (@julliard) Nov. 30, 2022
by Alexandre Julliard (@julliard) Nov. 30, 2022
Nov. 30, 2022
1
0
Re: [PATCH v3 0/7] MR1598: jscript/mshtml: More misc fixes. - approved
by Alexandre Julliard (@julliard) Nov. 30, 2022
by Alexandre Julliard (@julliard) Nov. 30, 2022
Nov. 30, 2022
1
0
Re: [PATCH v6 0/1] MR1503: wineusb.sys: Move event handling to a single thread. - approved
by Alexandre Julliard (@julliard) Nov. 30, 2022
by Alexandre Julliard (@julliard) Nov. 30, 2022
Nov. 30, 2022
1
0
Re: [PATCH v3 0/1] MR1614: wined3d: Use unsigned int for "refcount" variables. - approved
by Alexandre Julliard (@julliard) Nov. 30, 2022
by Alexandre Julliard (@julliard) Nov. 30, 2022
Nov. 30, 2022
1
0