Re: [PATCH v4 0/4] MR1122: comctl32: property sheet improvements - approved
by Alexandre Julliard (@julliard) Oct. 26, 2022
by Alexandre Julliard (@julliard) Oct. 26, 2022
Oct. 26, 2022
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0
Re: [PATCH v2 0/3] MR40: vkd3d-shader/hlsl: Support complex implicit casts, complex explicit casts and complex broadcasts. (PART 3/3) - approved
by Alexandre Julliard (@julliard) Oct. 26, 2022
by Alexandre Julliard (@julliard) Oct. 26, 2022
Oct. 26, 2022
1
0
[PATCH v4 0/7] MR1111: winsock: Always use Unix SO_REUSEADDR on TCP sockets.
by Paul Gofman (@gofman) Oct. 26, 2022
by Paul Gofman (@gofman) Oct. 26, 2022
Oct. 26, 2022
3
9
[PATCH v3 0/7] MR1111: winsock: Always use Unix SO_REUSEADDR on TCP sockets.
by Paul Gofman (@gofman) Oct. 26, 2022
by Paul Gofman (@gofman) Oct. 26, 2022
Oct. 26, 2022
4
10
[PATCH v6 0/2] MR1015: wpcap: Convert Unix sockaddr to win32 before duplication
by Marc-Aurel Zent (@marzent) Oct. 26, 2022
by Marc-Aurel Zent (@marzent) Oct. 26, 2022
Oct. 26, 2022
2
3
[PATCH 0/3] MR1171: uiautomationcore: Add support for more UiaConditions.
by Connor McAdams (@cmcadams) Oct. 26, 2022
by Connor McAdams (@cmcadams) Oct. 26, 2022
Oct. 26, 2022
3
4
[PATCH 0/1] MR1170: wbemprox: Fix out-of-bounds access caused by codepoints above U+00FF.
by Jinoh Kang (@iamahuman) Oct. 26, 2022
by Jinoh Kang (@iamahuman) Oct. 26, 2022
Oct. 26, 2022
3
2
[PATCH v2 0/6] MR1111: winsock: Always use Unix SO_REUSEADDR on TCP sockets.
by Paul Gofman (@gofman) Oct. 26, 2022
by Paul Gofman (@gofman) Oct. 26, 2022
Oct. 26, 2022
3
8
Oct. 26, 2022
6
12
[PATCH v6 0/2] MR231: SetWindowPos() parent window exposure fixes (#53153)
by Jinoh Kang (@iamahuman) Oct. 26, 2022
by Jinoh Kang (@iamahuman) Oct. 26, 2022
Oct. 26, 2022
3
4