[PATCH v2 0/6] MR35: vkd3d-shader/hlsl: Support complex implicit casts, complex explicit casts and complex broadcasts. (PART 2/3 v2)
by Francisco Casas (@fcasas) Oct. 25, 2022
by Francisco Casas (@fcasas) Oct. 25, 2022
Oct. 25, 2022
5
9
[PATCH v3 0/6] MR1148: ntdll: Mark created files beginning with a dot as not hidden.
by Torge Matthies (@tmatthies) Oct. 25, 2022
by Torge Matthies (@tmatthies) Oct. 25, 2022
Oct. 25, 2022
3
8
[PATCH 0/1] MR1160: d2d1: Test device context type in BindDC().
by Nikolay Sivov (@nsivov) Oct. 25, 2022
by Nikolay Sivov (@nsivov) Oct. 25, 2022
Oct. 25, 2022
3
2
Oct. 25, 2022
2
4
[PATCH 0/6] MR1155: misc Use ARRAY_SIZE instead of open coding it.
by Michael Stefaniuc (@mstefani) Oct. 25, 2022
by Michael Stefaniuc (@mstefani) Oct. 25, 2022
Oct. 25, 2022
4
8
[PATCH 0/5] MR1154: tools: Use ARRAY_SIZE instead of open coding it.
by Michael Stefaniuc (@mstefani) Oct. 25, 2022
by Michael Stefaniuc (@mstefani) Oct. 25, 2022
Oct. 25, 2022
4
7
[PATCH 0/6] MR1136: win32u: Pass primary adapter information to display drivers.
by Rémi Bernon Oct. 25, 2022
by Rémi Bernon Oct. 25, 2022
Oct. 25, 2022
3
8
[PATCH v2 0/6] MR1159: msvcrt: add implementation for localized functions
by Bartosz Kosiorek (@gang65) Oct. 25, 2022
by Bartosz Kosiorek (@gang65) Oct. 25, 2022
Oct. 25, 2022
2
6
[PATCH 0/6] MR1159: msvcrt: add implementation for localized functions
by Bartosz Kosiorek (@gang65) Oct. 25, 2022
by Bartosz Kosiorek (@gang65) Oct. 25, 2022
Oct. 25, 2022
2
6
[PATCH 0/1] MR1115: win32u: Write display modes to registry as binary blobs.
by Rémi Bernon Oct. 25, 2022
by Rémi Bernon Oct. 25, 2022
Oct. 25, 2022
3
3