[PATCH v5 0/2] MR979: d3d9: Implement d3dx_effect_SetRawValue
by Patrick Hibbs (@hibbsncc1701) Oct. 22, 2022
by Patrick Hibbs (@hibbsncc1701) Oct. 22, 2022
Oct. 22, 2022
3
3
Re: [PATCH v5 0/5] MR944: win32u: Make desktop resize logic asynchronous.
by Rémi Bernon Oct. 22, 2022
by Rémi Bernon Oct. 22, 2022
Oct. 22, 2022
1
0
Re: [PATCH v6 0/2] MR979: d3d9: Implement d3dx_effect_SetRawValue
by Patrick Hibbs (@hibbsncc1701) Oct. 22, 2022
by Patrick Hibbs (@hibbsncc1701) Oct. 22, 2022
Oct. 22, 2022
1
0
Re: [PATCH v6 0/2] MR979: d3d9: Implement d3dx_effect_SetRawValue
by Patrick Hibbs (@hibbsncc1701) Oct. 22, 2022
by Patrick Hibbs (@hibbsncc1701) Oct. 22, 2022
Oct. 22, 2022
1
0
Re: [PATCH v6 0/2] MR979: d3d9: Implement d3dx_effect_SetRawValue
by Patrick Hibbs (@hibbsncc1701) Oct. 22, 2022
by Patrick Hibbs (@hibbsncc1701) Oct. 22, 2022
Oct. 22, 2022
1
0
[PATCH v2 0/1] MR970: wined3d: Do not enforce map access for resources with WINED3D_RESOURCE_ACCESS_CPU.
by Zebediah Figura (@zfigura) Oct. 22, 2022
by Zebediah Figura (@zfigura) Oct. 22, 2022
Oct. 22, 2022
4
4
[PATCH 0/5] MR1078: mshtml: Initial HTMLDocumentNode / HTMLDocumentObj split.
by Gabriel Ivăncescu Oct. 22, 2022
by Gabriel Ivăncescu Oct. 22, 2022
Oct. 22, 2022
3
7
[PATCH v3 0/10] MR966: server: Some fixes for the shared Software\Classes registry.
by Sven Baars (@sbaars) Oct. 22, 2022
by Sven Baars (@sbaars) Oct. 22, 2022
Oct. 22, 2022
4
14
[PATCH v4 0/2] MR1079: wininet/netprofm: Connectivity improvements.
by Gabriel Ivăncescu Oct. 22, 2022
by Gabriel Ivăncescu Oct. 22, 2022
Oct. 22, 2022
3
4
[PATCH 0/2] MR1099: win32u: Use session BaseNamedObjects for display_device_init mutex.
by Rémi Bernon Oct. 22, 2022
by Rémi Bernon Oct. 22, 2022
Oct. 22, 2022
2
4