[PATCH 0/1] MR756: win32u: Only cache font glyph metrics from GGO_METRICS.
by Zhiyi Zhang (@zhiyi) Sept. 1, 2022
by Zhiyi Zhang (@zhiyi) Sept. 1, 2022
Sept. 1, 2022
3
2
[PATCH v10 0/6] MR576: win32u: Move display placement logic out of graphics drivers.
by Rémi Bernon Sept. 1, 2022
by Rémi Bernon Sept. 1, 2022
Sept. 1, 2022
2
11
[PATCH 0/1] MR760: wbemdisp: Use wcsdup() instead of internal helper.
by Nikolay Sivov (@nsivov) Sept. 1, 2022
by Nikolay Sivov (@nsivov) Sept. 1, 2022
Sept. 1, 2022
3
2
[PATCH v5 0/1] MR734: tests: Make sure only one thread prints traces at a time.
by Francois Gouget (@fgouget) Sept. 1, 2022
by Francois Gouget (@fgouget) Sept. 1, 2022
Sept. 1, 2022
2
2
Sept. 1, 2022
4
4
[PATCH 0/1] MR759: include/wine/test.h: Enable ANSI support in console for WINETEST_COLOR.
by eric pouech (@epo) Sept. 1, 2022
by eric pouech (@epo) Sept. 1, 2022
Sept. 1, 2022
2
1
[PATCH v2 0/5] MR755: uxtheme: Do not draw parent background even if scrollbar arrows and thumb are transparent.
by Zhiyi Zhang (@zhiyi) Sept. 1, 2022
by Zhiyi Zhang (@zhiyi) Sept. 1, 2022
Sept. 1, 2022
2
5
[PATCH 0/1] MR757: dwrite: Handle variation selectors 17-256 in MapCharacters().
by Nikolay Sivov (@nsivov) Sept. 1, 2022
by Nikolay Sivov (@nsivov) Sept. 1, 2022
Sept. 1, 2022
2
1
Re: [PATCH v5 0/6] MR697: Implement d3dx10 effect creation for compiled shader.
by Ziqing Hui (@zhui) Sept. 1, 2022
by Ziqing Hui (@zhui) Sept. 1, 2022
Sept. 1, 2022
1
0
[PATCH 0/4] MR755: uxtheme: Do not draw parent background even if scrollbar arrows and thumb are transparent.
by Zhiyi Zhang (@zhiyi) Sept. 1, 2022
by Zhiyi Zhang (@zhiyi) Sept. 1, 2022
Sept. 1, 2022
3
5