Re: [PATCH v2 0/3] MR636: ieframe: Allow STGM_WRITE in IPropertyStorage::Open. - approved
by Alexandre Julliard (@julliard) Aug. 13, 2022
by Alexandre Julliard (@julliard) Aug. 13, 2022
Aug. 13, 2022
1
0
Re: [PATCH v2 0/7] MR637: wow64win: more implementation - approved
by Alexandre Julliard (@julliard) Aug. 13, 2022
by Alexandre Julliard (@julliard) Aug. 13, 2022
Aug. 13, 2022
1
0
Re: [PATCH v2 0/1] MR634: wshom: Use signed type for ExitCode in IWshShell3::Run(). - approved
by Alexandre Julliard (@julliard) Aug. 13, 2022
by Alexandre Julliard (@julliard) Aug. 13, 2022
Aug. 13, 2022
1
0
[PATCH 0/2] MR582: winegstreamer: Prefer switch rather than misleading array indexes.
by Rémi Bernon Aug. 12, 2022
by Rémi Bernon Aug. 12, 2022
Aug. 12, 2022
4
7
[PATCH v4 0/5] MR625: qasf: Configure, start and stop the WMReader in the ASF Reader filter.
by Rémi Bernon Aug. 12, 2022
by Rémi Bernon Aug. 12, 2022
Aug. 12, 2022
1
5
[PATCH v2 0/1] MR618: d3d11: Validate layout description in d3d_input_layout_create().
by Paul Gofman (@gofman) Aug. 12, 2022
by Paul Gofman (@gofman) Aug. 12, 2022
Aug. 12, 2022
3
3
[PATCH v3 0/5] MR625: qasf: Configure, start and stop the WMReader in the ASF Reader filter.
by Rémi Bernon Aug. 12, 2022
by Rémi Bernon Aug. 12, 2022
Aug. 12, 2022
2
10
[PATCH 0/3] MR633: d3d11: Implement D3D11_FEATURE_FORMAT_SUPPORT.
by Zebediah Figura (@zfigura) Aug. 12, 2022
by Zebediah Figura (@zfigura) Aug. 12, 2022
Aug. 12, 2022
4
5
[PATCH 0/1] MR620: ntdll: Remove redundant assignment in fixup_icmp_over_dgram().
by Paul Gofman (@gofman) Aug. 12, 2022
by Paul Gofman (@gofman) Aug. 12, 2022
Aug. 12, 2022
3
2
Aug. 12, 2022
2
7