[PATCH 0/6] MR9072: win32u: Implement D3DKMT object sharing through NT handles.
by Rémi Bernon Sept. 30, 2025
by Rémi Bernon Sept. 30, 2025
Sept. 30, 2025
1
6
Sept. 30, 2025
1
4
[PATCH 0/1] MR9070: ddraw/tests: Use ANSI versions of user32 functions.
by Elizabeth Figura (@zfigura) Sept. 29, 2025
by Elizabeth Figura (@zfigura) Sept. 29, 2025
Sept. 29, 2025
2
1
[PATCH v2 0/1] MR9058: d3dx9: Add an initial implementation of UpdateSkinnedMesh().
by Elizabeth Figura (@zfigura) Sept. 29, 2025
by Elizabeth Figura (@zfigura) Sept. 29, 2025
Sept. 29, 2025
3
2
Re: [PATCH v2 0/7] MR9034: d3dx10: Add support for creating textures from images using shared code.
by Matteo Bruni (@Mystral) Sept. 29, 2025
by Matteo Bruni (@Mystral) Sept. 29, 2025
Sept. 29, 2025
1
0
Re: [PATCH v2 0/7] MR9034: d3dx10: Add support for creating textures from images using shared code.
by Matteo Bruni (@Mystral) Sept. 29, 2025
by Matteo Bruni (@Mystral) Sept. 29, 2025
Sept. 29, 2025
1
0
Re: [PATCH v2 0/7] MR9034: d3dx10: Add support for creating textures from images using shared code.
by Matteo Bruni (@Mystral) Sept. 29, 2025
by Matteo Bruni (@Mystral) Sept. 29, 2025
Sept. 29, 2025
1
0
Re: [PATCH v2 0/7] MR9034: d3dx10: Add support for creating textures from images using shared code.
by Matteo Bruni (@Mystral) Sept. 29, 2025
by Matteo Bruni (@Mystral) Sept. 29, 2025
Sept. 29, 2025
1
0
[PATCH v2 0/1] MR9048: libs/fluidsynth: Fix data race in g_get_monotonic_time().
by Jinoh Kang (@iamahuman) Sept. 29, 2025
by Jinoh Kang (@iamahuman) Sept. 29, 2025
Sept. 29, 2025
3
3
Re: [PATCH v2 0/1] MR9055: gdiplus: Handle PixelFormatPAlpha separately in alpha_blend_hdc_pixels(). - approved
by Alexandre Julliard (@julliard) Sept. 29, 2025
by Alexandre Julliard (@julliard) Sept. 29, 2025
Sept. 29, 2025
1
0