Zebediah Figura (@zfigura) commented about libs/vkd3d-shader/hlsl_codegen.c:
lower_ir(ctx, lower_narrowing_casts, body); lower_ir(ctx, lower_casts_to_bool, body); lower_ir(ctx, lower_int_dot, body); lower_ir(ctx, lower_int_division, body); lower_ir(ctx, lower_int_modulus, body); lower_ir(ctx, lower_int_abs, body); lower_ir(ctx, lower_float_modulus, body); hlsl_transform_ir(ctx, fold_redundant_casts, body, NULL); do { + + if (TRACE_ON()) + rb_for_each_entry(&ctx->functions, dump_function, ctx); + progress = hlsl_transform_ir(ctx, hlsl_fold_constant_exprs, body, NULL);
Is this left over from debugging? -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/482#note_52913