Nov. 10, 2023
7:32 p.m.
On Sat Nov 11 01:32:20 2023 +0000, Francisco Casas wrote:
changed this line in [version 3 of the diff](/wine/vkd3d/-/merge_requests/458/diffs?diff_id=82969&start_sha=1752ffb047d0976dc36a5ebe27042926d9e71d54#db65862799d4dd83ec8172a8c1c9670baa87007a_2_0) Ok, I added the following test (it passes!):
[require]
shader model >= 6.0
[pixel shader]
// Variables with overlapping register(cX) reservations are aliased in SM6.
float2 a : register(c2);
float3 b : register(c2);
float4 main() : sv_target
{
return float4(a, b.yz);
}
-- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/458#note_52011