Oct. 8, 2025
7:22 a.m.
While testing https://gitlab.winehq.org/wine/wine/-/merge_requests/9116 I noticed that calling `wglQueryRendererStringWINE` always results in the current renderer queries too, it turned out that `wglQueryRendererStringWINE` checks buffer size incorrectly through `wglQueryCurrentRenderingStringWINE`. Signed-off-by: Vasiliy Stelmachenok <ventureo(a)cachyos.org> -- https://gitlab.winehq.org/wine/wine/-/merge_requests/9133