April 14, 2023
8:59 a.m.
Oh, right. I don't think we want to clear before every draw, no. There may be an argument for clearing at the start of each test, although I think that in that case we'd like to clear with something other than zeroes.
Agreed. I wouldn't even bother clearing with something different than zero. Just clear with zero, and if the tests needs something else they can clear explicitly (or render with a trivial pixel shader, if we don't want a `clear` command). -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/136#note_30055