Dec. 6, 2023
11:44 a.m.
Oops. Good catch.
We need a test for SV_ClipDistance in a pixel shader, but it's a bit late to add that before the release.
Is this on your list then? If not I can try to write one myself. -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/512#note_55229