Jan. 12, 2026
5:51 p.m.
On Mon Jan 12 17:49:14 2026 +0000, Alexandre Julliard wrote:
IMO the bottom line of that is that is not so simple change in any case, and to fix the regressions introduced by the change (even while the change itself might be correct) reverting is probably best for code freeze at least. Are there reports somewhere of such regressions? Not that I know of. It is just that wrong QPC to Vulkan time conversions looks very likely to cause some. While in the wild it might be needed to suspend computer to reproduce that and stomp on a particular game which depends on that.
-- https://gitlab.winehq.org/wine/wine/-/merge_requests/9875#note_126640