Feb. 16, 2026
9:04 p.m.
On Mon Feb 16 23:20:06 2026 +0000, Matteo Bruni wrote:
Hi, I'm going to have a proper look tomorrow but I thought I'd ask a couple of things right away. - Can you generate updated graphs? Only if it's trivial for you, I can guess what they'll look like. - In what games did you notice the additional aliasing with the previous cutoff frequency? Hi,
- The graphs are updated. - It is The Tone Rebellion, which uses 22050 Hz soundtracks with frequency content up to 10900 Hz. I noticed some aliasing during the vocal sections. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/10056#note_129782