March 18, 2024
7:43 a.m.
-- v15: vkd3d: Support aliased tile binding if available. vkd3d: Implement ID3D12CommandQueue::UpdateTileMappings() for textures. vkd3d: Implement ID3D12CommandQueue::UpdateTileMappings() for buffers. vkd3d: Pre-bind sparse texture mip tails. https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/631