March 20, 2023
9:35 a.m.
It might be interesting to have a test for setting an integer state via preshader, like: ``` SetBlendState( NULL, 0, g_var4.x / g_var4.y ); ``` Not that I expect big surprises, but you never know... -- https://gitlab.winehq.org/wine/wine/-/merge_requests/2437#note_27287