June 7, 2023
9:04 a.m.
Giovanni Mascellani (@giomasce) commented about libs/vkd3d-shader/hlsl.y:
+ o = iter; + break; + } + } + + if (!o) + { + struct vkd3d_string_buffer *string; + + if ((string = hlsl_type_to_string(ctx, object_type))) + { + hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX, + "Unexpected number of arguments %u for %s.%s().", params->args_count, string->buffer, name); + hlsl_release_string_buffer(ctx, string); + } + } `return false` here too.
-- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/218#note_34946