Re: [PATCH v2 0/2] MR2596: wined3d: Do not use glFramebufferTexture() to bind array RTVs with an array size of one. - approved
April 7, 2023
3:29 p.m.
This merge request was approved by Alexandre Julliard. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/2596
1084
Age (days ago)
1084
Last active (days ago)
0 comments
1 participants
participants (1)
-
Alexandre Julliard (@julliard)