Re: [PATCH v2 0/4] MR10967: Prefer builtin for d3d helper libraries.
On Mon Jun 29 19:33:44 2026 +0000, Tim Clem wrote:
Do we already have WineHQ bugs for each issue? There are internal CW bugs. Also, do all of those games actually come with their own copy of d3dcompiler_xx.dll / d3dx\*.dll? Yes. Note also that technically preferring builtin when native should be loaded according to dll path resolution rules is functionally wrong behaviour: it introduces difference between the dll present on disk (at the loaded dll path) and the actual memory image, certain things might be unhappy about that. There are some native dlls which have no chances of working by present design (like native MS d3d dlls) and where there is just no point to load that, but in the other cases (like d3d helper libraries, MSVC runtime libraries) isn't replacing that with builtin is just functionally wrong?
-- https://gitlab.winehq.org/wine/wine/-/merge_requests/10967#note_144496
participants (1)
-
Paul Gofman (@gofman)