Re: [PATCH v2 0/1] MR481: vkd3d-shader/ir: Correctly compute the TEMP count after hull shader flattening. - approved
Nov. 20, 2023
3:32 p.m.
This merge request was approved by Alexandre Julliard. -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/481
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Alexandre Julliard (@julliard)