Re: [PATCH v2 0/1] MR10352: cabinet: Add stubs for compressor/decompressor
March 24, 2026
11:40 a.m.
On Tue Mar 24 09:29:24 2026 +0000, Chris Kadar wrote:
I believe this is the minimal stub for this game to work. The call pattern I observed is that it will call Compress first with a 0 byte input buffer, expecting to get ERROR_INSUFFICIENT_BUFFER back and reads the output data size to produce a new buffer. It then re-calls the function with the corrected size and expected data written to it. Could you check which algorithm this game is using? We have at least some MSZIP code scattered around, and maybe this could be consolidated at some point (not in this MR obviously).
-- https://gitlab.winehq.org/wine/wine/-/merge_requests/10352#note_133527
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Nikolay Sivov (@nsivov)