Re: [PATCH v2 0/14] MR10349: opengl32: Implement wglGetProcAddress on the client side.
March 20, 2026
9:47 a.m.
On Thu Mar 19 19:57:12 2026 +0000, Rémi Bernon wrote:
Why is this useful? None of the GL_ANGLE_ extensions are exposed by native drivers, except for GL_ANGLE_texture_compression_dxt3 / GL_ANGLE_texture_compression_dxt5 by Mesa (which is not a very common driver on Windows), and these two are mostly the same as GL_EXT_texture_compression_dxt1 / GL_EXT_texture_compression_s3tc anyway. Yes, it's about those two extensions mostly. I could maybe disable others, but why? They are well handled by make_opengl. I also don't see how being similar to other extensions changes anything.
-- https://gitlab.winehq.org/wine/wine/-/merge_requests/10349#note_132975
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Jacek Caban (@jacek)