Re: [PATCH v2 0/1] MR466: vkd3d-shader: Implement scanning combined resource/sampler information.
Nov. 14, 2023
4:21 p.m.
I'm currently out and haven't had a chance to properly look at this, but, how does this interact with resource arrays? -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/466#note_52250
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Zebediah Figura (@zfigura)